Damn I hate overly agressive antipiracy measures.

Locut0s

Lifer
Nov 28, 2001
22,205
44
91
Ubisoft has been getting a bad name recently because of their new anti piracy measures for AC2 and other games. Well I'm not installing that today. I'm installing Myst V, an OLD UBI game I bought several years back that I want to finish. No such luck it seems. All I get is "Please insert the original Myst V End of Ages Disc", this IS the ORIGINAL FUCKING DISC you stupid program! I can't remember the copy protection they use on this disc but it's one of the ones where they read some special encoded reagion on the disc. At any rate I'm now doing a reinstall as suggested with every friggin service dissabled on my PC to see if it works that way. If you have to jump through hoops just to get your game to work you've locked it down too fucking tight!
 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Yeah when i went back to replay earth 2160 i had to activate it over the internet, but the servers were gone, thats ok theres a phone number, phone number is no longer in use, right well ill email them... pita but ill do it, i emailed the company with pictures of my disc, manual, cd key and box. The reply from someguy@zuxxex? gave me a code was to input somwhere and then it would spit out a key which i would then send back to him then he would activate my game or send me a new key for it or whatever. I sent pictures of my cd, box and manual isnt that enough!? The game is ancient and not sold anymore cant they just activate it or release a patch or somthing why do i have to jump through these extra hoops for an ancient freakin game!? Anyways my reply to the guy was "fuck off"

Sad part is when i finally did get the game working my own way i remembered why i stopped playing it in the first goddamn place... it sucked hard! :mad: Its got nothing on 2150. So the whole experience was a massive waste of time, a phrase that sums up DRM in its entirety.
 

Borealis7

Platinum Member
Oct 19, 2006
2,901
205
106
you don't need to pirate the Game...just get a NoCD executeable and Copy it over the original. there's bound to be one somewhere in the World wide web. ;)
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
yes, we know that. there's no reason to make a bazillion threads on it though.

When people shout loudly enough, others listen.

We all need to stop buying games that include DRM schemes, that is the only way to stop this crap from continuing. When their sales drop into the toilet, one of two things will happen. 1) They'll realize their mistake, and remove the restrictive DRM, or 2) They'll go out of business and make room for developers with more foresight.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
When people shout loudly enough, others listen.

We all need to stop buying games that include DRM schemes, that is the only way to stop this crap from continuing. When their sales drop into the toilet, one of two things will happen. 1) They'll realize their mistake, and remove the restrictive DRM, or 2) They'll go out of business and make room for developers with more foresight.

you've got a very small audience here and i highly doubt any of the devs or publishers read this forum.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
you've got a very small audience here and i highly doubt any of the devs or publishers read this forum.

I know for a fact that there are at least a couple game developers reading these forums since i've talked to a few of them. As for publishers, you're right, probably not. But you never know..

However, discussing DRM from a consumers prospective can definitely help IMO, as it can influence the buying decisions of others which can in turn influence the big guys to change their ways.

Plus, if you don't enjoy discussing it, just don't post in the DRM threads. Problem solved.
 

pmv

Lifer
May 30, 2008
15,142
10,040
136
The OP's complaint is particularly annoying because disk-in-drive checks are the one form of DRM I think are acceptable. But of course even they go wrong and cause grief. I'm hoping having a bunch of old CDrom and DVDrom drives in the cupboard will solve the problem when it inevitably happens to me.

Interesting that 2160 needs server activation and there are no servers. Presumably the same thing will eventually happen to Bioshock (which still contacts the server before activating even if activation limits are gone).
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
These kinds of issues are why I like STEAM so much and some of their sales, when there are good packages on older games, I just buy it up. At like 5 bucks or even cheaper per game, it's worth it so I don't have to deal with these issues anymore.

Even Mass Effect, which I own the CD version I purchased through STEAM when it was on sale and didn't look back. I lost the CD etc. and why deal with trying to save a few bucks when something like STEAM and Impulse make life so much easier on me?

That's DRM done correctly, as a real service that I want to use. Not one that I'm forced to use.
 

Locut0s

Lifer
Nov 28, 2001
22,205
44
91
When people shout loudly enough, others listen.

We all need to stop buying games that include DRM schemes, that is the only way to stop this crap from continuing. When their sales drop into the toilet, one of two things will happen. 1) They'll realize their mistake, and remove the restrictive DRM, or 2) They'll go out of business and make room for developers with more foresight.

I don't mind DRM so long as it's reasonable and not too restrictive. A simple CD key or even activation is enough. More than that is overkill.
 

simonizor

Golden Member
Feb 8, 2010
1,312
0
0
I don't mind DRM so long as it's reasonable and not too restrictive. A simple CD key or even activation is enough. More than that is overkill.

I agree. A CD key is plenty. The solution to piracy is not DRM; it's making games that are worth purchasing. The big guys think that people are just stealing their games because they can, so they should make it harder to do so. Making the games absolutely impossible to steal isn't going to help their sales any because the people that are pirating the games would more than likely not purchase them. They don't realize that people don't buy their games because they suck. Most games today seem to be about 90% graphics/physics and 10% plot. It's not worth it to go around buying all of these games that are basically tech demos with a half assed plot tagged onto them. If there were more games that were actually worth buying, such strict DRM measures wouldn't be needed.
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
Developers have little to zero impact on what type of DRM will be on the final product.

Complaining about DRM to each other also has very little impact on what type of DRM will be on the product. It's like old ladies bitching to each other at the hair salon about their local government policies.

Vote with your wallet - that means not paying to play the console version either! ;)