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CSS sucks

Xylitol

Diamond Member
Every week prices change?
That's ridiculous

A deagle costs 2.4k
Kevlar/helmet costs 4k
Kevlar costs 800

Lameeeeeee
 
I believe it's based on usage. If a gun is used more = price of the gun goes up. I don't get it though 😕
 
Originally posted by: Juno
new price changes were tested in cs:s beta before.

I mustve played in the early beta - either that or I just dont remember
Still... its like 4,000 for a helmet...
 
Originally posted by: Xylitol
Originally posted by: Juno
new price changes were tested in cs:s beta before.

I mustve played in the early beta - either that or I just dont remember
Still... its like 4,000 for a helmet...

cs:s beta was out about two months ago..
 
yea the servers with it on i stay away from, the colt was up near 23k on one of the servers i was on, which meant nobody could buy a colt lmao
 
If you like 24/7 office, go here 209.160.36.102:27015
Server is in Seattle, you'll get good ping and don't have to deal with dynamic pricing.

Dynamic pricing idea isn't being done correctly too. I watched the prices for a while and a few weapons, M4, AK, deagle would sky rocket in price, as it's designed to. On the flip side, things are supposed to get cheaper when they aren't bought as much, the price doesn't drop nearly enough, mostly just saving $100 or so, so you don't really save a bunch either.
 
Originally posted by: UNESC0
that's capitalism... don't like it?
then get out of my country!

😉


This is far from an implementation of a free market. Not to mention suppliers would see the demand and start producing more ultimately saturating the market again. Considering you have to buy a gun every time you die too you?d end up with a map that's a foot deep with used guns. It's a rather obnoxious concept to use in a game where people just want to have fun.
 
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