Spineshank
Diamond Member
- Jun 8, 2001
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Originally posted by: Provenone
Originally posted by: NaOH
From a scrim standpoint, it is a CT sided map.
I disagree, i feel that in a pub its much easier to be CT but from an organized standpoint i feel its a T sided map. for one you have 3/4's of the map on your spawn side. and for two you have more fake/rotation's/kill points available to you because of how much of the map is on the T side. (Cutting the map at Mid DD)
Originally posted by: NaOH
Originally posted by: Provenone
Originally posted by: NaOH
From a scrim standpoint, it is a CT sided map.
I disagree, i feel that in a pub its much easier to be CT but from an organized standpoint i feel its a T sided map. for one you have 3/4's of the map on your spawn side. and for two you have more fake/rotation's/kill points available to you because of how much of the map is on the T side. (Cutting the map at Mid DD)
Having 3/4 of the map is useless when T's HAVE to come to CTs. Who, if well organized will have both bombsites covered and a spotter in the middle.
Originally posted by: Newbian
Originally posted by: coreyb
source < 1.6
Fixed it for you.
Originally posted by: ViviTheMage
neither if you don't suck.
when I played CEVO and CAL, we used to destroy T or CT, depends how we were playing, or who we were playing with, or who we were playing against. A lot of factors involved...in a pub/pug, the retards always lose, so that will be the side that sucks.
Originally posted by: Pelu
Originally posted by: Newbian
Originally posted by: coreyb
source < 1.6
Fixed it for you.
more fix for u "Everyposter in anantech > Newbian"
Originally posted by: hdeck
Originally posted by: ViviTheMage
neither if you don't suck.
when I played CEVO and CAL, we used to destroy T or CT, depends how we were playing, or who we were playing with, or who we were playing against. A lot of factors involved...in a pub/pug, the retards always lose, so that will be the side that sucks.
yeah too bad he said "KEEPING EVERYTHING ELSE CONSTANT" -- you kept nothing else constant. now than, everything else constant, if you have 2 teams of equal skill playing each other in a 5v5 scrim or match, it's a T sided map. period. no arguments. it has been since the cs betas. in a big pub, it's going to be CT sided. that's just how it has always played.
Originally posted by: MustangSVT
why are most maps on d2? I would like to get back into it but they were all d2 and they dont even rotate. I want Italy damn it!
Originally posted by: mxyzptlk
in fact, when is it ever easier to play as T?