- Jan 28, 2005
- 6,893
- 14
- 81
here's my rant, I originally played through Crysis with my 8800GTX with a tweaked dx9 config @ 1920x1200. Game was mostly on high with some dx10 effects enabled. Game was mostly playable but i had to lower the settings a couple times to make it through some parts of the game.
I recently sold the GTX and picked up 2 GT's with about $75 out of pocket expenses. I'm very happy with the 2 cards but Crysis is pissing me off to holy hell. The GT's play Crysis very nicely most of the time with a stock config, all high dx10 but there are a few areeas where the sli indicators bottom out and run absolutley terrible. Example of such spot would be when you go into the village to rescue the girl. The building in the center is where all hell breaks loose. I go in the building sporting high frames 35-40, but the second I step outside, the game hitches like crazy and get frames in the mid teens. I lower all settings to medium and still get frames in the upper teens. I try lowering every setting to low and still get frames in the very low 20's. WTF!!!!
It seems as though there is a major problem at this area. My laptop with the ddr2 version of the 8600 gt gets much better playability here with mostly high settings at a lower resolution. The game actually is much smoother from start to finish on the lappy than my desktop.
I can run Crysis completely above 25fps with everything on high except shaders on medium @ 1024 x640 , I know that may seem like a low resolution but it scales perfectly to 1440x900 and looks very very good. This is a video card with 32 shaders and 256 meg ram. Oh yeah, windows xp
I know I'm trying to run Crysis with pretty high setttings on the Desktop but come on my laptop gives a much more consistent gaming experience than this friggin "super desktop" I know Crysis hasn't really been optomised for SLI yet but most of the time my SLi indicators are up very high.
I believe that some area's are just plain ole broken using either Vista 64 or sli, or Dx10 not sure yet which is the deciding factor but I will get to the bottom of this!!!
My benchies using built in benchmark are
Desktop, dx10 all high 1920x1200 - 31.fps
lappy, Xp, dx9 all high except shaders medium 1024x640-30fps
Even though the 2 have almost identical performance by the numbers the "seat of the pants" experience is far more enjoyable on the lappy
I'm using 169.25 and nhancer with afr3 on nHancer for the desktop and 169.04 on the lappy.
Am I missing something here?
I recently sold the GTX and picked up 2 GT's with about $75 out of pocket expenses. I'm very happy with the 2 cards but Crysis is pissing me off to holy hell. The GT's play Crysis very nicely most of the time with a stock config, all high dx10 but there are a few areeas where the sli indicators bottom out and run absolutley terrible. Example of such spot would be when you go into the village to rescue the girl. The building in the center is where all hell breaks loose. I go in the building sporting high frames 35-40, but the second I step outside, the game hitches like crazy and get frames in the mid teens. I lower all settings to medium and still get frames in the upper teens. I try lowering every setting to low and still get frames in the very low 20's. WTF!!!!
It seems as though there is a major problem at this area. My laptop with the ddr2 version of the 8600 gt gets much better playability here with mostly high settings at a lower resolution. The game actually is much smoother from start to finish on the lappy than my desktop.
I can run Crysis completely above 25fps with everything on high except shaders on medium @ 1024 x640 , I know that may seem like a low resolution but it scales perfectly to 1440x900 and looks very very good. This is a video card with 32 shaders and 256 meg ram. Oh yeah, windows xp
I know I'm trying to run Crysis with pretty high setttings on the Desktop but come on my laptop gives a much more consistent gaming experience than this friggin "super desktop" I know Crysis hasn't really been optomised for SLI yet but most of the time my SLi indicators are up very high.
I believe that some area's are just plain ole broken using either Vista 64 or sli, or Dx10 not sure yet which is the deciding factor but I will get to the bottom of this!!!
My benchies using built in benchmark are
Desktop, dx10 all high 1920x1200 - 31.fps
lappy, Xp, dx9 all high except shaders medium 1024x640-30fps
Even though the 2 have almost identical performance by the numbers the "seat of the pants" experience is far more enjoyable on the lappy
I'm using 169.25 and nhancer with afr3 on nHancer for the desktop and 169.04 on the lappy.
Am I missing something here?