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Crysis 64bit vs 32bit operating systems

WinXP 64-bit were never meant to be a gaming platform, so the problem is probably connected to un-optimized video drivers. But it's very interesting to see that Vista 64 runs much faster than the 32-bit version. It seems like the 169.xx drivers are favoring 64-bit compared to the 163.xx drivers.
 
I'm going to test this on my own and post some results here. I'm second tired of 1 web site saying 1 thing and 1 another.
 
wow! somebody managed to run 64-bit version.. mine lock up on credits.

but if game is memory dependent, i could see how better memory handling that is present in x64 can help
 
Originally posted by: postmortemIA
wow! somebody managed to run 64-bit version.. mine lock up on credits.

but if game is memory dependent, i could see how better memory handling that is present in x64 can help
Did you see this?

"After much messing about in the very early hours of the morning, I finally worked out why the 64-bit version of Crysis would not run. For some reason in the Nvidia control panel when the V-Sync option is set to "Use the 3D application setting" and the Multi-display/mixed-GPU acceleration setting on "Multiple display performance mode" the 64-bit version would instantly lock up. Changing these settings to ?Force On? and ?Single display performance? allowed us to finally run the 64-bit version. The results were quite good..."

Also, iirc, there are some new nvidia drivers out that don't require V-Sync to be forced on now.
 
Well 64bit is running fine here on my 2900 with Catalyst 7.10's vista 64. Interesting results indeed.
 
I tested the demo in both XP 32-bit and Vista 64-bit.

Results were almost identical in both cases, with XP being just a hair faster but nothing I could really notice outside synthetic benchmarks.
 
I had no problems with my system in my signature running Crysis in 64-bit. That said, I was overwhelmingly unimpressed given the hype.
 
Originally posted by: biostud
WinXP 64-bit were never meant to be a gaming platform, so the problem is probably connected to un-optimized video drivers. But it's very interesting to see that Vista 64 runs much faster than the 32-bit version. It seems like the 169.xx drivers are favoring 64-bit compared to the 163.xx drivers.
Win Xp 64 bit is pretty much equal to performance to regular XP now though. I've had both installed for comparisons sake for ages.
 
I tested it out on Vista x64 with the non-optimized 163.xx drivers (which worked best for me in Vista x86), and found that x64 was 2-3 frames per second slower. I'll test the updated drivers tonight.
 
C2D, 2GB Ram, 8800 GTS 640MB, vista 64 with the 169.04 drivers.

64bit finally runs for me and runs faster than the 32bit version by about 10-15% at 1280x720, medium, 2x AA.
 
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