Crossfire enabled Physics?

The Mailman

Senior member
Aug 11, 2006
453
0
0
anyone hear or have any info on the new 3200 chipsets ability to use a 3rd (or 2nd) non-crossfire'd card as a physics only processor?

because the only info i have is the junk on the ATI site but i'd like to know if it helps at all. site says they are working with Havok so its possible it could have nice improvement in a lot of new games.

remember: i'm not talking about the ageia physx, i'm talking about ati crossfire
 

TheRyuu

Diamond Member
Dec 3, 2005
5,479
14
81
I don't really think anyone knows anything about the performance. I'm sure everyone here has know about the concept, just not the performance.
 

McArra

Diamond Member
May 21, 2003
3,295
0
0
It looks like they are using some very simple phisycs, so performance should be ok.
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
Originally posted by: The Mailman
is it worth buying a card for?

What do you mean? Buying a 3rd or second card for running just physics?

Unless by some fluke reason really cheap X1300s or something are amazing at physics and the higher end models aren't that much better (such as being restricted by bus speeds) - there's no reason to purchase a card just for physics unless you've got a spare lying around and have nothing better to do with it.

Even though I'd be thrilled to use an old video card to do physics, I don't think it would outweigh my concerns. It sounds to easy/convenient a solution to actually be a solution; I seriously doubt it can compete with true performance from a true PPU.

I don?t like how such an idea promotes half-assed solutions - not just from the standpoint where we?d be using GPUs as PPUs - but we?d be used half-assed GPUs to do it.

Imagine if today we could somehow take our old CPUs and plug them in as GPUs when whenever we get new CPUs. Would anyone want to do it? (this is a simple analogy where we?re going to assume, in this pretend world, that CPUs can equally perform the task of a GPU) No, because the old CPUs are slow which is why we upgraded them with newer ones, many gamers wouldn?t want half-assed GPU processing power just because it is convenient. The same should apply for the PPU.

The only good thing I can see coming from such a solution is that I think more people are going to be tricked into thinking that it is an acceptable thing (as opposed to the reaction to AGEIA?s most recent efforts). The more people we have running PPUs, no matter how half-assed, the more we get developers creating games to take advantage of such processing power - I think we?d eventually get dedicated PPUs.
 

The Mailman

Senior member
Aug 11, 2006
453
0
0
well i need a stop-gap gpu until the new guys come out later in the year and i guess when that happens my options are either resell on ebay or use it as a phsyics dedicated gpu
 

aka1nas

Diamond Member
Aug 30, 2001
4,335
1
0
Neither Nvidia's or ATI's hardware accelerated physics solutions exist yet on anything other than marketting material.
 

nevdawg

Member
Dec 31, 2004
31
0
66
Performance wise - I believe ATI had claimed that having an X1600XT handle physics is 2x faster than Ageia, and a X1900XTX being 9x faster. If this is true, than it should be very promising...
 

tuteja1986

Diamond Member
Jun 1, 2005
3,676
0
0
X1600XT cost like $90 at newegg :! buy it for physics.

RD600 board will enable ATI physic which are about to release this month. I have seen demo of ATI physic and it does work but i have yet to see a game implament that physic.
 

Running

Senior member
May 30, 2006
271
0
0
i think city of villains and GRAW uses physics which was what AT used to test Ageia's ppu. but most of the physics that they use is just put more particle count in explosions an dsuch