Originally posted by: thorin
Originally posted by: oldfart
Thorin, obviously you were not a fan of Aureal, or dont know much about them.
That's partly correct. I never owned a card but that was simply because of what I read at the time. Which was that alot of people liked them and enjoyed the technology but that it's benefits vs it's higher overhead didn't make it worth owning.
They were a good company with great products. A3D was very widely adopted. At least as much as EAX was.
Agreed. For it's (reletively) short life A3D was widely adopted.
Every decent game that was out at the time had A3D support. Anyone who ever had a card especially those who also had a SB Live card knew how much better they were.
I agree that yes alot of people found the sound quality better, but at the same time the majority of those people complained about the higher overhead.
As far as CPU usage goes, it was not that high. Drivers improved upon the early results.
I think I've covered the CPU usage.
Its easy to have low CPU usage when you dont do anything special (EAX) compared to complex calculations (A3D).
Hmmm that's interesting. nVidia manages to do alot more with their output than Creative does and their CPU usage is even lower.
Maybe I'm being unfair (I can admit that) but I see it like this. 3dfx died because they couldn't continue to compete with the big boys (like Aureal and Creative). AMD has managed to continue to compete. It's all about convincing your users (investors/consumers) that you have the superior technology and demonstrating so time and time again. If you do that then you end up with the deep cofers (sp?) that allow you to buy and/or litigate out of existance other assimilatable (good word eh?) or competing technologies.
Thorin