- Jul 15, 2003
- 80,287
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I purchased the PCI Turtle Beach Riviera Sound Card from Newegg.com about 6 months ago. Overall I am very happy with it and am suprised that such a reasonably priced card can sound so much better than my Audigy 1 from Creative Labs.
However, I have recently been playing an older game called Total Anihilation: Kingdoms and have been experiencing problems with the music and sound effects. There is a constant popping/crackling noise with any audio being played. The game has no audio controls besides volume and I do not believe it uses EAX, A3D or any other sort of 3D sound. I think it uses basic Direct Sound accelleration when available, but I am not sure. The game is patched to the latest version (3.0). When I used my Audigy Platinum 1 it never had popping or cracking with this particular game. Same thing with the SoundBlaster PCI 512 or the cheap Realtek audio chips found on some motherboards.
This is the only game I own with this problem. On their support site it is suggested I update my drivers, which I did but infortunately the Riviera Drivers are from 2007 and thats it.
It also suggests I lower my video card accelleration in the Windows Display tab, because sometimes that can cause audio problems. I did it, but it did not fix any audio problems and eventually caused the in game display to disappear. I did try using their personal audio mixer to set the sound from 5.1 channel to 2.0 channel. It helped marginally. I still hear crackling but its not as loud or frequent. Unfortunately its still noticable and prevents me from enjoying the game.
All other system drivers are up to date. I am using Windows XP Pro with Service Pack 3.
I have an Athlon 64 5600+ dual core running at stock speed. Nothing on my system is under or overclocked.
An ECS socket AM2+ motherboard with the nForce 7 chipset. Onboard audio is disabled through the BIOS and does not appear in my Device Manager.
2 gigs of PC 3500 RAM.
Radeon 4870 with latest drivers.
Have done a manual scan for viruses and spyware/adware. No anti-virus is running right now.
There are no programs running in the backround other than Windows default stuff and their audio mixer program.
What are the other issues that may cause audio popping/crackling?
Do I need to find out if this game uses DirectSound or OpenAL?
If so, how do I determine that?
Are there special versions of DirectSound or OpenAL that I can force on my system?
Why does shifting from 5.1 audio to 2.0 help improve the audio quality slightly?
Any other info you need? Please ask!!
I really dont want to go back to Creative Labs just for one issue with one game. By the same token I dont wish to spend 100 bucks on a sound card from someone else.
EDIT:
I sent an email with this exact same info to Turtle Beach tech support a week ago. No response after a follow up email.
However, I have recently been playing an older game called Total Anihilation: Kingdoms and have been experiencing problems with the music and sound effects. There is a constant popping/crackling noise with any audio being played. The game has no audio controls besides volume and I do not believe it uses EAX, A3D or any other sort of 3D sound. I think it uses basic Direct Sound accelleration when available, but I am not sure. The game is patched to the latest version (3.0). When I used my Audigy Platinum 1 it never had popping or cracking with this particular game. Same thing with the SoundBlaster PCI 512 or the cheap Realtek audio chips found on some motherboards.
This is the only game I own with this problem. On their support site it is suggested I update my drivers, which I did but infortunately the Riviera Drivers are from 2007 and thats it.
It also suggests I lower my video card accelleration in the Windows Display tab, because sometimes that can cause audio problems. I did it, but it did not fix any audio problems and eventually caused the in game display to disappear. I did try using their personal audio mixer to set the sound from 5.1 channel to 2.0 channel. It helped marginally. I still hear crackling but its not as loud or frequent. Unfortunately its still noticable and prevents me from enjoying the game.
All other system drivers are up to date. I am using Windows XP Pro with Service Pack 3.
I have an Athlon 64 5600+ dual core running at stock speed. Nothing on my system is under or overclocked.
An ECS socket AM2+ motherboard with the nForce 7 chipset. Onboard audio is disabled through the BIOS and does not appear in my Device Manager.
2 gigs of PC 3500 RAM.
Radeon 4870 with latest drivers.
Have done a manual scan for viruses and spyware/adware. No anti-virus is running right now.
There are no programs running in the backround other than Windows default stuff and their audio mixer program.
What are the other issues that may cause audio popping/crackling?
Do I need to find out if this game uses DirectSound or OpenAL?
If so, how do I determine that?
Are there special versions of DirectSound or OpenAL that I can force on my system?
Why does shifting from 5.1 audio to 2.0 help improve the audio quality slightly?
Any other info you need? Please ask!!
I really dont want to go back to Creative Labs just for one issue with one game. By the same token I dont wish to spend 100 bucks on a sound card from someone else.
EDIT:
I sent an email with this exact same info to Turtle Beach tech support a week ago. No response after a follow up email.
