It's not called bottleneck in these type of situations. It would be called limitation. Sure your fps would be a little better at high frequencies in resolutions where it would benefit but majority would be limited by your gpu.
Bottleneck is when you sees no benefit from faster GPU.
Anyway games won't be slow with your system so you have nothing to worry about.
I think you need to understand why or how these bottlenecks occur and you will change your question. The type of information the game/app has to deal with will often spell where the limitation will occur.
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