Couple of questions about GRAW performance.

Matt2

Diamond Member
Jul 28, 2001
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So I finally got sick and tired of the games I have and decided to download the demo of GRAW. I've already played and beat the game on 360, but decided to give it a shot.

The game was awesome and it felt like I got great FPS even at 1680x1050 with all the settings turned up and 16xHQAF.

However, I could not get AA to enable. There was no choice for AA in the game and I tried to force it through the CCC, but with no luck.

There was also a really annoying flicker that was going on while playing. I dont really know how to describe it except that while in the game, the entire screen would flicker and the game felt like it skipped.

I jsut bought this game for $0.10, $17.35 after shipping from Canada (Sounds too good to be true) and I was wondering if you guys have experienced the above problems with the real game or if they are just bugs in the demo.
 

1Dark1Sharigan1

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Oct 5, 2005
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You can only get AA in the full version of the game with one of the later patches (don't remember which from the top of my head) and that only gets you 2xAA.

Never experienced any problems with flickering with the retail version.
 

Matt2

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Jul 28, 2001
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Originally posted by: 1Dark1Sharigan1
You can only get AA in the full version of the game with one of the later patches (don't remember which from the top of my head) and that only gets you 2xAA.

Never experienced any problems with flickering with the retail version.

2xAA huh?

I wonder why? Bad performance across the board?
 

1Dark1Sharigan1

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Oct 5, 2005
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Originally posted by: Matt2
2xAA huh?

I wonder why? Bad performance across the board?

Well technically it's not really AA (I went back and checked). It's actually some form of blur post processing shader since the effect basically blurs the entire screen so that you get a similar effect as AA but it's not actually AA being performed since the deferred lighting techniques used in the game prevent AA from being used.