igor_kavinski
Lifer
Imagine a die containing a sea of CPU cores (around 512 to 1024) that are capable of executing both x86 and GPU specific instructions. Could this how Strix Halo evolves to become the ultimate GPGPU?
We already know AMD executes on Intel's ideas wayyyy better 😛Intel Larrabee v2 ??? 😉
No... they are fundamentally different things...Imagine a die containing a sea of CPU cores (around 512 to 1024) that are capable of executing both x86 and GPU specific instructions. Could this how Strix Halo evolves to become the ultimate GPGPU?
The closest thing you might get is this Bolt GPU for path tracing, but:Dang. I wish someone here was qualified to argue with Cheese 😛
Why isn't Dr. Ian here? Why does he hate the forums for intellectual discourse?
The problem with what @igor_kavinski wants is that if you make a CPU core big enough to have reasonable ST performance, then you can't have enough of them to perform decent for graphics. And vice versa.
I think Larrabbee future was possible if process scaled like in the Golden days. But it's at a fraction of that now. With Northwood, it allowed Intel to increase clocks by more than 50% at the same power consumption. Now there was probably some circuit optimizations as well, but thirty percent perf gains or 50% power reductions was a new generation.This basically.
The task perfomance optimisation is simply too different.
You could have a single ISA for both with different µArchs hypothetically, but that would likely mean both have baggage that impedes optimum operation for their specific use cases.
No dark silicon is very much a power related issue.Forget about dark silicon issues, power has been the limiter for a decade now
Medusa not so halo = AT4 (24 CU 128bit) — shares socket with strix halo ?
Medusa halo = AT3 (48 CU 384bit)