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Could someone sample and critique these edited songs please?

ChristopherBlue

Senior member
Some time back I aquired all of the ripped tunes from Ultima IX. They were fine and dandy 'cept that they were obviously setup to loop from inside the game plus their volume was quite low.

A few months back I used Creative Wavestudio to double the length and remove the "pop" with a manual crossfade, amplify, and fade in the front, fade out the back of "Trinsic Positve". I was pleased with the results but did not bother to work on the others. I re-did a few tracks and upon a sample listen, someone remarked of the low quality of the music.

I have since obtained a ripper program for U:IX and have obtained direct WAV file rips of the tunes to work with. With Wavestudio off-limits (WinXP and Creative's lame charging policy for thier software) I switched to GoldWave. For these two sample tracks, I have tripiled them in length and added a 10-second fade-in/fade-out. Also I have boosted both of their RMS values from .0653 to .1800. The difference between them is that the second one's maximum volume has been boosted to 1.000 while the other's has been left alone at .5830.

Here are some points I am looking at although any criticism is welcome:

1. Is tripling enough? Should I Quadruple or bring it down to a double?

2. Hear any pops or major artifacts?

3. How is the volume?

4. Does the 10-sec fade-in/fade-out suit you? Is it proper?

5. Which one sounds better? The non-volume maxed or the volume maxed?

Thank you!

P.S. I actually bought the U:IX enhanced soundtrack. It was OK, but I really wish they had put all of the audio tracks on the CD instead of putting in "Making of" stuff.

Note: Files have been converted into loss-less Monkey's Audio compression to preserve sound quality. Go to the Monkey's Audio Homepage to get the codec and WinAmp plugin.

Ambrosia
AmbrosiaMaxVol
 
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