Could kyro 2 be next 3dfx?

Odin30

Senior member
Jun 24, 2000
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Just thought i would start a thread about this as it seems that the tile based rendering of the kyro 2 has some real promise. It can cut bandwidth(memory) 2 to 4 times at the least and does some pretty impressive stuff. Read an article that was posted at voodooextreme and it would be nice if they implemented this well as we need some competition for nvidia and ati. Who knows maybe they have a great technology on their hands and can shake up the card market. God knows spending 500 bucks u.s on a card is ridiculous and maybe they can bring us some power without the extra price if they can cut the bandwidth and not have to use the most expensive ram like nvidia has too. Personally i think ati and nvidia should be looking at tile based to keep prices down but it seems they wont so we only have these damn expensive cards to buy. Anyway what do you experts think?
With xbox comin we need some power without high prices or our pc gaming may begin to fade.
Cause most developers arent gonna want to make games only a handfull of people can play because they cant afford hardware. And when developing for x box they have identical specs across the board so have a lot easier time because they dont have a million different set-ups to design to.
Man im on a rant.
Im out
What ya think
Dave B3d?
Anyone?
 

NaughtyusMaximus

Diamond Member
Oct 9, 1999
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It has close to the same specs as a MX, but remember that the KYRO is a tile based card, so should theoretically (with the same specs) preform better than the MX.
 

Remnant2

Senior member
Dec 31, 1999
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My bet is that it will perform significantly better than the MX. Given equal specs, a tile-based approach is going to be faster in alot of games.. if the price is right on this card, it could be a great deal.
 

nortexoid

Diamond Member
May 1, 2000
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uh, the current Kyro I cards beat teh geforce MX is the majority of 32-bit benchmarks...

the Kyro II would probably compete w/ a gefroce DDR at least...possibly a GTS...
 

Soccerman

Elite Member
Oct 9, 1999
6,378
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Who knows maybe they have a great technology on their hands and can shake up the card market.

no-one doubts they have great technology, we all know it is superior to what nVidia is giving us (except for the really new stuff, Pixel and Vertex shaders, but we don't know if that's in Kyro 2 or not), when it comes to anything fillrate intensive.

daverules, I know you were joking, but still, that's awefully thin ice you're treading on.. :) be careful.

Looks like the Kyro II will be competing against the GeForce MX, but without T&L. Kyro II preview

actually this version of the Kyro 2 appears to have T&L disabled, as well as 2 of the 4 pipelines, making it simply a faster Kyro (possibly with other features, like I said above, similar to the GF3, I don't know though).

The original Kyro competed quite well against the Geforce DDR, so this one (the 4500 version) will probably do well against the Geforce MX and the Radeon LE.

But I can't wait till they release the full blown chip! PowerVR, I surely hope you take this market seriously, we are begging for the competition!

and this isn't to say I'm against the current hardware we have today, I like it all, the question is, at what price are we going to be forced to pay for this?
 

Pocatello

Diamond Member
Oct 11, 1999
9,754
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Just like the voodoo 5 against the GeForce GTS. The voodoo 5, in my opinion, is still better than the Kyro II, and look at 3dfx now. People want T&L even if they don't know what it means. Besides, the Radeon LE is a better buy than the MX or the Kyro II.
 

Howard

Lifer
Oct 14, 1999
47,982
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<< It can cut bandwidth(memory) 2 to 4 times at the least >>



Don't you mean, cut bandwidth use? :)
 

Soccerman

Elite Member
Oct 9, 1999
6,378
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I suggest you guys take a look Here and here.

There're some benches of the Hercules 4500 Kyro 2 on the last link. BTW, I think it IS the Kyro 2, but with T&amp;L and 2 pipes disabled ;-)
 

PistachioByAzul

Diamond Member
Oct 9, 1999
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PowerVR has been doing tile based rendering for a while. The Matrox M3D (PCX2) was my first 3d card. I remember Ultimate Race ran so smooth on my k6 166 system.

Anyway, the success of the Kyro II lies in the hands of software developers supporting the tile rendering functions.
 

MGMorden

Diamond Member
Jul 4, 2000
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I think the fact that they've got Guillemot/Hercules on as a board maker says a lot. It takes them from the &quot;cheapo&quot; market segment to a more viable position. I think that the Kryo II should see more sucess than the original did.
 

Sunner

Elite Member
Oct 9, 1999
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<< Anyway, the success of the Kyro II lies in the hands of software developers supporting the tile rendering functions >>


Thats something they definately cant afford counting on.

Say nVidia own 50% of the gaming market, ATi 45% and Matrox 4%, and then finally PowerVR at the last 1%, no game developer is gonna bother.

Oh and BTW, those numbers are entirely fictional and most certainly wrong, so dont bother pointing that out :)
 

Rand

Lifer
Oct 11, 1999
11,071
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Tile based rendering works independant of the application so I don't see why the Kyro depends on software support any more than any other manufacturers cards. In fact probably less so because the Kyro doesnt really have any features besides tile based rendering that arent already supported by numerous cards.


As far as I'm aware the Kyro 2 is just a die shrink to .18micron of the original Kyro to allow for higher clockspeeds.
In the benchmarks I saw the Kyro was pretty competitive against the MX, just a bit slower in general and coming out solidly ahead in high resolutions. In some places it managed to match a GeForce DDR, so I think it's safe to say that the Kyro 2 could well provide stiff competition for the MX.

BTW, getting Guillemot/Hercules onboard is a huge step in the right direction for PowerVR