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Could Intel or AMD put ray tracing cores on a CPU die?

Kippa

Senior member
Dec 12, 2011
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#1
Just curious do you think that Intel or AMD could put the equivalent of RTX ray tracing cores on a CPU die?
 

jpiniero

Diamond Member
Oct 1, 2010
5,805
42
126
#2
I don't see why not, although it would be better if it was closer to the GPU I imagine. nVidia's is just a fixed function block.
 
Mar 10, 2004
27,788
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#3
But don't you need the tensor cores as well?
 

Qwertilot

Golden Member
Nov 28, 2013
1,311
7
106
#4
Need, no - the original btf5 ray tracing stuff apparently didn't (Still doesn't?) use them.

They're very handy for it though :)
 
Jun 19, 2006
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#5
Just curious do you think that Intel or AMD could put the equivalent of RTX ray tracing cores on a CPU die?
Back in the Amiga days motorola made FPUs you could you could add to the computer. Basically an Accelerator/FPU chip to help with ray tracing. I had one on the 68030. So sure.
 

TheELF

Platinum Member
Dec 22, 2012
2,605
7
106
#6
Just like QSV has fixed function video transcode it could also have ray tracing, it would cost way too much though as we can see from nvidias cards.
If dx12 ever takes off it could even use the RTX from the iGPU while doing anything else with the normal card.
 

wahdangun

Senior member
Feb 3, 2011
992
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#7
With core wars' going right now, they don't need special dedicated core for it,

And to be honest I would love if dev focus more on AI or advance physic
 

tamz_msc

Platinum Member
Jan 5, 2017
2,120
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#8
CPU raytracing already exists though only for professional rendering applications. Intel has Embree and wide vector SIMD(AVX2 and AVX512) is apparently very useful in accelerating raytracing kernels.
 

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