Could HDR+AA hardware be X1800's most important feature? Or not at all?

Polish3d

Diamond Member
Jul 6, 2005
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One thing I could not stand is to pay 600.00 (orig. price I paid for GTX) but because of Nvidia's failure to include hardware HDR+AA ability, I would be forced to choose between AA or HDR.

Thankfully, DOD-S does not force this, and I complement valve for doing a superb job.


However, it obviously begs the question of what is in store for the next 6 months? Will newer games like Elder Scrolls, Ghost Recon 3 etc only cater to hardware HDR+AA?

If so, this is pretty much reason enough for me to switch, even though I'm not that convinced that the X1800xt is all that much better, unless it is able to clock high enough to outdo an OC'ed 512mb GTX....

Anyway, what do you think?

Personally (side note), I think both the GTX and X1800 are a little underpowered for the price. Nvidia says the 6800U is supposed to run things nice up to 1600x1200, and the GTX is for resolutions above that. Frankly, that's bullsht IMV, because a stock GTX should own at 1680x1050 with all options turned up but it doesn't even get 60fps in all cases, even in 6 month old games (!), though it may with newer drivers. Anyway, I interpret a card whose lowest res is 1680x1050 ought to pwn at that resolution, not hit the bare minimum 60fps with all options on. (Complaint over.) I think we should have seen a 512mb, 600+mhz GTX for the price and times.



 

moonboy403

Golden Member
Aug 18, 2004
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i agree with the underpower....especially with FEAR (*sniffles*)
unacceptable!!
when is 7800 ultra 512mb or 8 series gonna come out?!!!...lol
 

Polish3d

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Jul 6, 2005
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Originally posted by: SynthDude2001
:confused:

What are you asking?




Asking if future games will simply say "Only hardware capable AA+HDR will be included" or if they'll tend to work around it like Valve did in DOD-S.
 

Hacp

Lifer
Jun 8, 2005
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ya, workarounds will be great. Just that programers might also want to do a workaround for ATI's vertex fetch problem also *hint UE3 *hint.
 

BFG10K

Lifer
Aug 14, 2000
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I think there will almost always be shader versions of HDR alongside the FP blended ones, if for nothing else than to include people with older hardware.
 
Mar 19, 2003
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Originally posted by: Frackal
Originally posted by: SynthDude2001
:confused:

What are you asking?




Asking if future games will simply say "Only hardware capable AA+HDR will be included" or if they'll tend to work around it like Valve did in DOD-S.

I'll admit I know little about the subject, but I'd think more games would (or at least should) do it the "Valve" way...It looks at least as good as FarCry's implementation (actually better, to be honest), runs faster and still allows the use of AA... IMO of course ;)