BenSkywalker
Diamond Member
- Oct 9, 1999
- 9,140
- 67
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The Voodoo 3 3000 AGP running Quakeworld offered better looks than the XBox does running Halo. It's all about the resolution.
So Quakeworld on your PC looks better then FinalFantasy The Spirits Within on your TV to you?
And IIRC there were a number of threads in this forum discussing the fact that only a handful of games supported above 640x480i.
Every XBox game I own supports at least 480p, to the best of my knowledge they all do.
Speaking in "generic terms" again as you stated at the beginning of your post Ben, the vast majority of homes won't see HDTV for another four years or more. It is still too much of a luxury item.
The majority of homes don't have a PC that can play game acceptably, so we should be comparing a P3 500 with i740 graphics chip if we use that as a basis. You can not talk about the bleeding edge on PCs and then try and regulate consoles to using outdated tech because it makes your platform of choice look bad. Keep it fair, either use antiquated PC hardware and AV equiptment or use up to date for both.
Umm, why do you think that there is no API? There is almost always an API. Glide was an API that in practice resembled the way consoles were/are done.
You can avoid an API on consoles, you can't on PCs. There is the option to code directly to the hardware, that isn't possible on the PC side of thing. Actually, the PS2 for some time lacked a 3D API and had to be coded directly to the hardware.
Which two complex games would these be?
Halo and TRAoD. You can say whatever you want about them, they are the only DX9 titles we have right now(because they were ported dev costs to exploit the newer features was acceptable).
John Carmack has already proven that this is the case now with PC hardware, and has been since the GF3 came along. If every development house put as much work into their games as Id and Valve have put into Doom III and HL2, we'd all be playing some pretty amazing games.
The next gen consoles will be far more powerful then what it takes to run DooM3 or HL2. Also- the problem on the PC is that's its single most dominant graphics setup right now is the IEG.
That still relies on HDTVs becoming commonplace in homes. Go check your nearest Best Buy or Wal-Mart, and tell me what percentage of their floor products are HDTVs.
Have you been in to a BB lately? Even my local Wal-Mart now is stocking a selection of HDTVs. IIRC their lowest priced model is some Sanyo 31" for ~$600- not exactly upper echelon pricing(nowhere near as nice as the Tau they have it sitting next to for a few hundred more though).
The problem is the developers don't make much more use of their platform stability. Why? They are still porting it across the three major consoles in a lot of cases. Consider EA's popular line of sporting games.
EA is a lousy developer. Why not take a look at their most popular PC series and use that as a comparison? We'll compare the Madden series on the consoles to The Sims on the PC. Actually almost across the board the best titles are developed platform exclusive. DooM3 is heading to the XBox, one of the titles that people like to use for PC superiority. Obviously PC's are still going to have a major edge there because of control mechanics.
Less overall development costs mean the developers just work on the 3 consoles there, and bam, they rake in the cash. They don't put any effort into making the absolute best of the hardware they have access to.
And PCs can't even handle 3D, just look at The Sims. You are quite ignorant to the console market if you think your statement there has any validity.
Look at Halo - on the Xbox it was OMFG OMG BEST GAME EVAR SPANK SPANK SPANK!
On the PC it's "Meh. Another Shooter. Good, but nothing special."
Look at Mafia on the PC- incredible game with killer reviews. On the PS2- mediocre.
Consoles are still in the gaming dark ages....no mods,
That part is true.
online play barely worthy of the name
What is a giant leap beyond Live!?
no expansion packs
As long as we avoid the expansion packs that are available for console(SegaGT has one as an example).
impossible to play certain genres (RTS, Flight Sim).
As opposed to how great PCs handle fighters or platformers- either one of those singificantly outsell RTSs and FlightSims combined btw.
2) Uh, since those are mid range cards, I'd say your average PC has a card of that level at this point.
You are delusional if you believe that. The IEG is hands down the most dominant selling graphics card in the industry. nVidia's DX9 parts significantly outsell ATi's yet ATi has a lead over nVidia in total grapihcs share. nV's best selling DX9 part by far is the FX5200.
But, IMO the average computer out there is at about the geforce2 gpu level which is probably comparable to the xbox? no? i dunno, but stay with me here.
The XBox is GeForce4 level GPU, it was more powerful then anything you could buy, even if you spent $500, on the PC side of thing when the XBox launched.
In 2-3 years there is a realistic chance that the next generation consoles will be at a gpu performance level as a R9800XT.
We already know that the R500 is the next XBox GPU. The 9800XT is the R350.