Could consoles pwn pc gaming in the next couple years?

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BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
The Voodoo 3 3000 AGP running Quakeworld offered better looks than the XBox does running Halo. It's all about the resolution.

So Quakeworld on your PC looks better then FinalFantasy The Spirits Within on your TV to you?

And IIRC there were a number of threads in this forum discussing the fact that only a handful of games supported above 640x480i.

Every XBox game I own supports at least 480p, to the best of my knowledge they all do.

Speaking in "generic terms" again as you stated at the beginning of your post Ben, the vast majority of homes won't see HDTV for another four years or more. It is still too much of a luxury item.

The majority of homes don't have a PC that can play game acceptably, so we should be comparing a P3 500 with i740 graphics chip if we use that as a basis. You can not talk about the bleeding edge on PCs and then try and regulate consoles to using outdated tech because it makes your platform of choice look bad. Keep it fair, either use antiquated PC hardware and AV equiptment or use up to date for both.

Umm, why do you think that there is no API? There is almost always an API. Glide was an API that in practice resembled the way consoles were/are done.

You can avoid an API on consoles, you can't on PCs. There is the option to code directly to the hardware, that isn't possible on the PC side of thing. Actually, the PS2 for some time lacked a 3D API and had to be coded directly to the hardware.

Which two complex games would these be?

Halo and TRAoD. You can say whatever you want about them, they are the only DX9 titles we have right now(because they were ported dev costs to exploit the newer features was acceptable).

John Carmack has already proven that this is the case now with PC hardware, and has been since the GF3 came along. If every development house put as much work into their games as Id and Valve have put into Doom III and HL2, we'd all be playing some pretty amazing games.

The next gen consoles will be far more powerful then what it takes to run DooM3 or HL2. Also- the problem on the PC is that's its single most dominant graphics setup right now is the IEG.

That still relies on HDTVs becoming commonplace in homes. Go check your nearest Best Buy or Wal-Mart, and tell me what percentage of their floor products are HDTVs.

Have you been in to a BB lately? Even my local Wal-Mart now is stocking a selection of HDTVs. IIRC their lowest priced model is some Sanyo 31" for ~$600- not exactly upper echelon pricing(nowhere near as nice as the Tau they have it sitting next to for a few hundred more though).

The problem is the developers don't make much more use of their platform stability. Why? They are still porting it across the three major consoles in a lot of cases. Consider EA's popular line of sporting games.

EA is a lousy developer. Why not take a look at their most popular PC series and use that as a comparison? We'll compare the Madden series on the consoles to The Sims on the PC. Actually almost across the board the best titles are developed platform exclusive. DooM3 is heading to the XBox, one of the titles that people like to use for PC superiority. Obviously PC's are still going to have a major edge there because of control mechanics.

Less overall development costs mean the developers just work on the 3 consoles there, and bam, they rake in the cash. They don't put any effort into making the absolute best of the hardware they have access to.

And PCs can't even handle 3D, just look at The Sims. You are quite ignorant to the console market if you think your statement there has any validity.

Look at Halo - on the Xbox it was OMFG OMG BEST GAME EVAR SPANK SPANK SPANK!

On the PC it's "Meh. Another Shooter. Good, but nothing special."

Look at Mafia on the PC- incredible game with killer reviews. On the PS2- mediocre.

Consoles are still in the gaming dark ages....no mods,

That part is true.

online play barely worthy of the name

What is a giant leap beyond Live!?

no expansion packs

As long as we avoid the expansion packs that are available for console(SegaGT has one as an example).

impossible to play certain genres (RTS, Flight Sim).

As opposed to how great PCs handle fighters or platformers- either one of those singificantly outsell RTSs and FlightSims combined btw.

2) Uh, since those are mid range cards, I'd say your average PC has a card of that level at this point.

You are delusional if you believe that. The IEG is hands down the most dominant selling graphics card in the industry. nVidia's DX9 parts significantly outsell ATi's yet ATi has a lead over nVidia in total grapihcs share. nV's best selling DX9 part by far is the FX5200.

But, IMO the average computer out there is at about the geforce2 gpu level which is probably comparable to the xbox? no? i dunno, but stay with me here.

The XBox is GeForce4 level GPU, it was more powerful then anything you could buy, even if you spent $500, on the PC side of thing when the XBox launched.

In 2-3 years there is a realistic chance that the next generation consoles will be at a gpu performance level as a R9800XT.

We already know that the R500 is the next XBox GPU. The 9800XT is the R350.
 

sirspotticus

Senior member
Mar 30, 2001
246
0
0
wow, lots of negativity towards the consoles. imo consoles already pwn pc gaming with the exception of cs/dOd.. let's face it, 99% of pc games absolutely blow. now if you'll excuse me i'm gonna go play some ninja gaiden now.
 

sandorski

No Lifer
Oct 10, 1999
70,677
6,250
126
Until fluid photorealistic graphics are available from a GPU, the PC will have Technical superiority.
 

PCTweaker5

Banned
Jun 5, 2003
2,810
0
0
According to PCGamer Magazine some companies are thinking of making some sort of PC console I guess like the XBOX but better and more upgradeable. I cant find the magazine at my house but it said something like that.
 

Insomniak

Banned
Sep 11, 2003
4,836
0
0
Ok, I think two different topics are being discussed here:

1) Gaming PC v. Console - The Gaming PC will always win. It has the best technology, the most horsepower, and the newest games and game tech.

2) General Use PC v Console - The Console wins, for many of the advantages already described.


But if we're talking which platform provides the better gaming experience, I'd have to say it's the gaming PC, no question. It can do everything a console can do and more, and hell, after a few years we get console emulators and get all the console stuff we want...provided we have no qualms with doing completely illegal things.

Anyhoo...
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
It can do everything a console can do and more

It would be so nice if that were true, unfortunately PCs suck at so many aspects of gaming I'm forced to buy every console. Entire genres are unplayable on PCs- sports, fighting and platformers to name a few. They are so pitifully bad on the highest end gaming PC you have no choice but to own a console if you want to play them. If you are a very narrow minded gamer then you can get away with one of the platforms, but not otherwise.
 

PCTweaker5

Banned
Jun 5, 2003
2,810
0
0
Sports isnt a difficult game to play on a PC if you have a gamepad. My friend kicks ass on Madden2004 on his PC.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
Sports isnt a difficult game to play on a PC if you have a gamepad.

I have a good gamepad, it still blows compared to playing it on any of the consoles. Even the PS2 whips the PC for sports titles.
 

Naruto

Senior member
Jan 5, 2003
806
0
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Originally posted by: Matthias99
The pads that come with consoles just can't come anywhere near a mouse and keyboard for FPS games.

And a mouse and keyboard are *awful* for platformers and driving games. You tried playing GTA3 on a PC without a gamepad? It's hideous. Driving a car with the mouse is just frustrating, and with the keyboard (no analog control) it's next to impossible.

Consoles are successful because their bang/buck factor is very high, and they do just one thing but do it very well.

You kidding, driving is easy for me with the keyboard direction pad.
 

Insomniak

Banned
Sep 11, 2003
4,836
0
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Originally posted by: BenSkywalker

It would be so nice if that were true, unfortunately PCs suck at so many aspects of gaming I'm forced to buy every console. Entire genres are unplayable on PCs- sports, fighting and platformers to name a few. They are so pitifully bad on the highest end gaming PC you have no choice but to own a console if you want to play them. If you are a very narrow minded gamer then you can get away with one of the platforms, but not otherwise.


A good gamepad remedies this situation quite easily. If you prefer the console controls, you're welcome to do so, but the only difference in functionality and ability is practice with a given peripheral.

My statement stands: a PC is capable of everything a console is and more. End of story.


Oh, and for the record, I've enjoyed many a platformer, sports game, and fighting game on my PC.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
A good gamepad remedies this situation quite easily

As already stated, I already have a good gamepad and it isn't remotely close. If you think it is then I would have to question if you have ever played on a console before.

My statement stands: a PC is capable of everything a console is and more. End of story.

How does Eternal Darnkess Sanity'sRequiem play on your PC? It won't on mine, even though I just dropped another $1700 in upgrades on it. I could list hundreds of others titles to go along with that too.
 

MustangSVT

Lifer
Oct 7, 2000
11,554
12
81
until consoles become part computer/ part console, it will not.

computers have so much other uses besides games.
 

Tango57

Senior member
Feb 22, 2004
311
0
0
Originally posted by: Matthias99
The pads that come with consoles just can't come anywhere near a mouse and keyboard for FPS games.

And a mouse and keyboard are *awful* for platformers and driving games. You tried playing GTA3 on a PC without a gamepad? It's hideous. Driving a car with the mouse is just frustrating, and with the keyboard (no analog control) it's next to impossible.

Consoles are successful because their bang/buck factor is very high, and they do just one thing but do it very well.


Which is what frustrates me about BF1942! For first person shooting, keyboard and mouse work fine but as soon as I hop into a vehicle, plane or helicoptor I really wish I could use a pad!!! :confused:
 

nick1985

Lifer
Dec 29, 2002
27,153
6
81
Originally posted by: Tango57
Originally posted by: Matthias99
The pads that come with consoles just can't come anywhere near a mouse and keyboard for FPS games.

And a mouse and keyboard are *awful* for platformers and driving games. You tried playing GTA3 on a PC without a gamepad? It's hideous. Driving a car with the mouse is just frustrating, and with the keyboard (no analog control) it's next to impossible.

Consoles are successful because their bang/buck factor is very high, and they do just one thing but do it very well.


Which is what frustrates me about BF1942! For first person shooting, keyboard and mouse work fine but as soon as I hop into a vehicle, plane or helicoptor I really wish I could use a pad!!! :confused:

joystick = your friend
 

BlvdKing

Golden Member
Jun 7, 2000
1,173
0
0
I think that eventually the console and PC will merge into a home theatre system. A store bought PC and a console will be hard to tell apart. What would you rather play on a 17-21 inch CRT/LCD, or a 27-36 inch or bigger HDTV with a home theatre sound system? The mouse and keyboard can stay - they really are superior for gaming IMO. PC that are bought in stores like Best Buy are already heading this way with all of the media functions they are equiped with.
 

Insomniak

Banned
Sep 11, 2003
4,836
0
0
Originally posted by: BenSkywalker

How does Eternal Darnkess Sanity'sRequiem play on your PC? It won't on mine, even though I just dropped another $1700 in upgrades on it. I could list hundreds of others titles to go along with that too.


Doesn't change the fact that with the proper coding the PC is still quite capable of doing so. Just because you don't go jog a mile this afternoon doesn't mean you can't jog a mile. Port ET:SR over to the PC and it would do just fine.

I repeat:
a PC is capable of everything a console is and more. End of story.
 

chsh1ca

Golden Member
Feb 17, 2003
1,179
0
0
Originally posted by: BenSkywalker

So Quakeworld on your PC looks better then FinalFantasy The Spirits Within on your TV to you?
Wow, you dodge making an intelligent response by removing all context from the discussion.

Every XBox game I own supports at least 480p, to the best of my knowledge they all do.
So then where are the huge numbers of games that support the higher resolutions?

The majority of homes don't have a PC that can play game acceptably, so we should be comparing a P3 500 with i740 graphics chip if we use that as a basis. You can not talk about the bleeding edge on PCs and then try and regulate consoles to using outdated tech because it makes your platform of choice look bad. Keep it fair, either use antiquated PC hardware and AV equiptment or use up to date for both.
I'm not talking about 'bleeding edge on PCs', I'm talking about 2-4 year old hardware, which is precisely what you are talking about.

You can avoid an API on consoles, you can't on PCs. There is the option to code directly to the hardware, that isn't possible on the PC side of thing.

Actually, the PS2 for some time lacked a 3D API and had to be coded directly to the hardware.

Halo and TRAoD. You can say whatever you want about them, they are the only DX9 titles we have right now(because they were ported dev costs to exploit the newer features was acceptable).
Hahahahaha. Again, I refer you to the E3 2000 Halo demo, and again I say the issues in terms of speed in Halo arise from porting. I don't know a lot about TRAoD, so I'll refrain from commenting on it.

The next gen consoles will be far more powerful then what it takes to run DooM3 or HL2.
Current bleeding edge PCs are far more powerful than what it will take to run Doom 3 or HL2. The difference is, we have these options about resolution, customizability, etc, that consoles do not.

Also- the problem on the PC is that's its single most dominant graphics setup right now is the IEG.
Not for gaming computers. Your specialty in discussion seems to be the bait and switch. I'm not buying.

Have you been in to a BB lately? Even my local Wal-Mart now is stocking a selection of HDTVs. IIRC their lowest priced model is some Sanyo 31" for ~$600- not exactly upper echelon pricing(nowhere near as nice as the Tau they have it sitting next to for a few hundred more though).
Yes. That is my point, as a percentage, both Wal-Mart, Best Buy (and Future Shop up here) are stocking them, but it is a very small percentage of their floor models. 10% in a very rich area.

EA is a lousy developer. Why not take a look at their most popular PC series and use that as a comparison? We'll compare the Madden series on the consoles to The Sims on the PC.
Lol, your counterargument for my point is that the developer in question is "lousy" (with no definition of lousy)? How about some tangible actual reasoning here, I know you are capable of it.

Actually almost across the board the best titles are developed platform exclusive.
Are they? In which terms? You took the stance earlier that "best" can only be quantified in terms of sales, and it would seem that games that are best-sellers are by and large cross-platform.

DooM3 is heading to the XBox, one of the titles that people like to use for PC superiority. Obviously PC's are still going to have a major edge there because of control mechanics.

Less overall development costs mean the developers just work on the 3 consoles there, and bam, they rake in the cash. They don't put any effort into making the absolute best of the hardware they have access to.

And PCs can't even handle 3D, just look at The Sims. You are quite ignorant to the console market if you think your statement there has any validity.
Lol, now you are pointing to one popular PC Game, designed to run on your "average computer" because it was targeted at a section of the market as of yet untouched, with largely pre-rendered graphics, and stating that that specific title means the PC can't handle 3D? Damn, guess I better tell my machine it can no longer do BF1942 by rendering in realtime. It's going to be upset, but maybe I can let it down easy.

By the way, I'm curious, what games would you hold up as an example of a game which clearly makes complete use of all the features offered it by the console?

It seems to me like this discussion comes up on an annual basis, and there are always people who are on one side or the other. Technologically the PC will always have an edge -- even if only because in the time it takes the console's hardware to be finalized and end up going production we will have a new GPU/CPU release. Ben, your overall point is very valid, game developers on the console don't have to worry about "legacy support" or any sort of backwards compatibility, which probably makes their job tenfold easier. They don't have to worry about getting letters because their brand new game can only be run by a specific (and rather small) segment of the market. That being said, what we are seeing nowadays is games that have a large spectrum of different codepaths to be able to take advantage of newer hardware. While your "average gaming pc" may not be cutting edge in terms of GPU/CPU power, any given new game can be run on it at decent playable speeds. Someone with a newer GPU/better CPU can certainly still take advantage of all the eye candy.

The basic points are:
- PCs will always have a raw cutting edge technological advantage over consoles.
- Console games by and large make better use of the hardware they are given.
- This argument is really irrelevant to the OP's question, to which the answer is No, since there will always be gamers of both types barring something incredibly evolutionary.
- This argument is also really irrelevant to the real crux of the matter: gameplay matters infinitely more than looks. Sure, it's not unreasonable to expect a certain level of eye candy in a given generation's games, but that isn't what makes you buy a game and be/stay happy with it.

I'll tell you one thing, you would have a really hard time playing Black and White on a console, and even though it is an older game, it is still DAMN addictive. :)
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Originally posted by: Insomniak
Originally posted by: JJN

2. Of the millions of computers out there how many have a gpu at the FX5700, R9600 level or higher and why should the vast majority of people upgrade when they don't need to except for some game?

"According to the survey, the most typical gamer has a 256Kbps internet connection, a PC with between 256MB to 512MB of RAM, a single 1.7GHz to 2.0 GHz Intel processor, and runs OpenGL games at 1024x768 but only at 16-bit colour.

Perhaps this low colour depth, and relatively low resolution, is because a whopping 58.43% of the half million gamers surveyed are using older Nvidia products, most of which ? some 39.9% - are still using Nvidia GeForce MX and GeForce 4 family 3D graphics ?accelerators?. Scoring only 0.21%, the Nvidia GeForce FX 5950 Series .... "

but technically speaking then you'd never have to upgrade, I am sure Radeon 7000 can play any game at 640x480 at lowest resolutions still now and for the next 5 years. But who wants to play games on a PC with such a low quality?

What consoles offer however, is the ability to sit down drink beer and play sports, fighting or action games with 4 players at once and laugh at each other in the same room. PC cannot offer that and LAN parties will never offer same type of fun as blasting multiplayer in Halo or Goldeneye. Besides, how many pc gamers go to lan parties with one another? Now how many friends come over to play console games together? I dont think I need to pull out % statistics on this one.
And finally, i've never once had a game crash on me on a console, ever! Can't say the same for a PC.

Pro PC:
FPS, role playing, Flight sims, strategy, puzzle, etc.

Pro Console:
Fighting, platform/adventure, side scrollers, racing, sports games

Also in terms of quality of games, where PC dominates or consoles do, the other cannot even come close!!! There is no such thing as Mario DoubleDash or Soul Calibur 2 on a PC, but there isn't Call of Duty or Battlefield 1942 on a console either.

And if you are one of those ppl who favours one over the other you are not a true gamer. All those mario, zelda, gran tourismo, ninja gaiden, nba street, etc, etc, etc. All the amazing FPS on a pc....unless you prefer one or two specific gaming genres over the other and you are willing to sacrifice the rest (ie if you just like the major FPS and strategy on a PC) you don't need a console or vice versa. Otherwise GET BOTH! or you'll be missing out HUGE.
 

BFG10K

Lifer
Aug 14, 2000
22,709
3,002
126
Consoles are always behind the technology curve of PCs. I don't see that ever changing.
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
1. Keyboard? No. I game with an IBM Model M [, dammit!].
2. Mouse? No. Optical mouse or trackball > all for anything but a flight sim or racing game.
3. Chat? No.
4. 1024x768x32 AA 4x, AF 8x or better...sorry, no can do. 640x480, and that's stretching it. HDTV outs will help, but not much.
5. Watch TV and play games at the same time? No.
6. 'Net multiplayer using normal 'net connection? No.
6 to 0, and that's off the top of my head.
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
Originally posted by: Genx87
My understanding was the xBox has a modified GF3 core that is probably very close to what a GF4 is.

Consoles are great for sports games. But for me everything else is way better on a computer.
Modified GF2, much closer to the GF4MX than GF3 or GF4
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
Originally posted by: JJN
I don't even have a console right now so don't think that I'm anti-pc guy but there are several factors that cannot be ignored.

1. Console games outsell pc games 2-3 to 1 (maybe even 10-1 when you add all consoles together, I dunno)
2. Of the millions of computers out there how many have a gpu at the FX5700, R9600 level or higher and why should the vast majority of people upgrade when they don't need to except for some game?
How many people need that? I have a friend using my old GF2 GTS, and even playing brand new games, he's perfectly happy with it. Until a game won't initialize with that card, he's not upgrading. In fact, it is now on its third GPU fan :)
3. Console internet gaming is growing exponentially and is becoming much more user friendly.
Yeah...the problem is those of us who had a single 14.4kbps Doom deathmatch never got over it. If it's not an RPG, it better have good multiplayer, IMO.
4. In two years the console will be more powerful than 90% of pc's (in terms of gaming), will developers make games for the console first and then try to port it for a PC and for how long will they try to make games work on old computer equipment or say screw it and make more games as console only.
That's already happening. Look at the $399 Dells with Celerons in them! Also, compatability is now getting better than ever before, as PC power rises, and the need for using lower and lower level optomizations decreases--or at the least, optomizations can wait to be patches.
5. The bang for the buck arguement and simplicity favors consoles greatly. $200-300 every 3-4 years is it for hardware, while computer modifications take more knowledge and skill to open up cases, replace equipment, install drivers, etc., not to mention prices for ram, video cards, processors, etc.
Unless you only rent, this seriously evens out. My cousin has a PS2, and easily enough games alone that cost enough cash to build a nice gaming rig. In addition to that, he has a computer. Sorry, but the bang/buck factor is about even. We get games cheaper at the expense of needing better hardware to satisfy ourselves. I spend around $400/yr + $150 or so in games. Add up the console user's costs of PC + console and let's compare. I bet the difference won't be much.
6. Computers barely need a fraction of the power that they have now for regular tasks (internet, microsoft access, email, etc.) Why should someone with a year 2000 PC upgrade at all over the next 10 years unless specifically for gaming? If the "Jones Household" doesn't upgrade a PC specifically for gaming, their kid will not be able to play any of the latest and greatest games -> further adding to the unbalanced sales of games.
You don't. The only stresses on my system are ripping MP3s and playing games. But except for this video card, it has been worth it. I get to see Xbox and PS2s being played every day at college in the game room. I could not watch that stuff, ebing spoiled as I am with high resolution and nice controllers.
I know its interesting that I posted here - its good to get different perspectives :D

P.S. Imagine HL3 in 2007/8 being sold as console only because its more trouble than its worth to try to get the game to work on PC's with low system specs (remember the game needs to be able to be sold to the masses).
Um...HL2 won't be out until '05. So more like '09.
Given the success of the first HL, and how successful it was even when few PCs could run it properly...I don't think there's anything to worry about. At worst, they can use an Id engine and get the job done. After all, Quake, Quake2 and Quake 3 can still pull amazing feats of speed on relatively low-end hardware, and I'll bet you Doom 3 can, too (remember, those benchmarks we see all the time aren't 800x600, low detail--if you were stuck on a Voodoo2, that looked awful nice in Quake3).

Consoles have it for fighting games, sure. But for everything else...a table or PC will do better. A $30 gamepad solves most controller issues, a $40 wheel or $60 wheel/pedal set or joystick solves the rest.