Azix
Golden Member
i.e. the way the API outputs frames could, by default, allow adaptive sync monitors to adjust to framerate? Or is that out of the scope of directx?
Alternatively, could there be a hack to emulate/fake the presence of an AMD APU or later intel iGPU to trick the system into supporting adaptive sync?
Alternatively, could there be a hack to emulate/fake the presence of an AMD APU or later intel iGPU to trick the system into supporting adaptive sync?