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Cost of bandwidth?

Was talking to a friend and the subject of the cost of large amounts of bandwidth came up, and we wondered how much a big company that needs TONS of bandwidth pays for it. Anyone have any idea about how much 100 Gbit/sec would cost with no cap so it could be uploading 100 Gbit 24/7/365?
 
Originally posted by: DeviousTrap
$10-15 per mbit

So a 1 Mbit connection that's running at max 24 hours a day would cost $864,000 per day???????

1 Mbit/sec x 60 seconds in a minute x 60 minutes in an hour x 24 hours in a day = 864,000.

Or... a 1 Mbit/sec connection running at max 24 hours a day would cost $10-15 per month?

(assuming the "bulk" price of a multi Gbit/sec connection)
 
Originally posted by: Jeff7181
Originally posted by: DeviousTrap
$10-15 per mbit

So a 1 Mbit connection that's running at max 24 hours a day would cost $864,000 per day???????

1 Mbit/sec x 60 seconds in a minute x 60 minutes in an hour x 24 hours in a day = 864,000.

Or... a 1 Mbit/sec connection running at max 24 hours a day would cost $10-15 per month?

:laugh:

No, I should have been more specific. That price is per month, so theoretically it could push out 320gb a month capped out.

Note that you'd need to commit to at lease one or two gbit of capacity if you want to get a price like that.
 
Ok... so for 100 Gbit running full blast 24 hours a day, at that price, it would cost a million dollars per month?
 
Originally posted by: Jeff7181
Ok... so for 100 Gbit running full blast 24 hours a day, at that price, it would cost a million dollars per month?

Yes, but do you realize how much 100Gbit of capacity is? Most large commerical datacenters will have a max of 15-30Gbit of avaliable bandwidth, and not near all of it used.
 
Originally posted by: DeviousTrap
Originally posted by: Jeff7181
Ok... so for 100 Gbit running full blast 24 hours a day, at that price, it would cost a million dollars per month?

Yes, but do you realize how much 100Gbit of capacity is? Most large commerical datacenters will have a max of 15-30Gbit of avaliable bandwidth, and not near all of it used.

Yes... I think. =) Obviously not interested in purchasing a connection like this myself, lol. My friend is trying to figure out what it costs a company like Blizzard to run a game like World of Warcraft. He's assuming with 111 Realms, with an average of 20,000 characters on each realm, and a minimum transfer rate of 4 KB/sec (he checked it with a bandwidth meter just sitting there, not doing anything in one of the towns) Blizzard needs a minimum of 71,040,000 kbps... about 70 Gbit.

Blizzard has about 4.5 million subscribers, and by his estimation, it would mean that 50% of them are online at any one time. I'm not sure how realistic that is. I think it would be more along the lines of 20%.
 
Originally posted by: Jeff7181
Topic Title: Cost of bandwidth?

Was talking to a friend and the subject of the cost of large amounts of bandwidth came up, and we wondered how much a big company that needs TONS of bandwidth pays for it. Anyone have any idea about how much 100 Gbit/sec would cost with no cap so it could be uploading 100 Gbit 24/7/365?

Apparently it is

59 cents per second cost of bandwidth
 
Originally posted by: dmcowen674
Originally posted by: Jeff7181
Topic Title: Cost of bandwidth?

Was talking to a friend and the subject of the cost of large amounts of bandwidth came up, and we wondered how much a big company that needs TONS of bandwidth pays for it. Anyone have any idea about how much 100 Gbit/sec would cost with no cap so it could be uploading 100 Gbit 24/7/365?

Apparently it is

59 cents per second cost of bandwidth

Very interesting.
 

Sphexi

Diamond Member
I'm betting there isn't more than 20-25% of the subscribers on at a time, with the exception of late nights and weekends, when it goes up a little bit. I'm sure they have a pretty nice connection, but considering their 4.5 million subscribers pay about $11 a pop per month, a million dollars for their connection isn't half bad.



Edit:

God, the time change just kicked in on the servers, so all the new posts are showing up before the old ones LMFAO...and the boards themselves are mucked...yay daylight savings!
 
Originally posted by: Jeff7181
Originally posted by: DeviousTrap
Originally posted by: Jeff7181
Ok... so for 100 Gbit running full blast 24 hours a day, at that price, it would cost a million dollars per month?

Yes, but do you realize how much 100Gbit of capacity is? Most large commerical datacenters will have a max of 15-30Gbit of avaliable bandwidth, and not near all of it used.

Yes... I think. =) Obviously not interested in purchasing a connection like this myself, lol. My friend is trying to figure out what it costs a company like Blizzard to run a game like World of Warcraft. He's assuming with 111 Realms, with an average of 20,000 characters on each realm, and a minimum transfer rate of 4 KB/sec (he checked it with a bandwidth meter just sitting there, not doing anything in one of the towns) Blizzard needs a minimum of 71,040,000 kbps... about 70 Gbit.

Blizzard has about 4.5 million subscribers, and by his estimation, it would mean that 50% of them are online at any one time. I'm not sure how realistic that is. I think it would be more along the lines of 20%.

I'm not a warcraft person, so I can't say I understand the relevance of the info about characters and realms. But if it takes 4KB/s per client connection and then your calculations are correct: it would take 144Gbit if every client was connected at once.

However, I really have a hard time believing there is anything close to 50% of the people that pay warcraft online at a time. As much as it may seem like it's an addicting game with tons of people online, I would probably estimate that maybe 15% of the people were online at a time. That would bring the estimate to 14GBit per month, which is a more or less reasonable number.
 
Originally posted by: Malak
They make over $30 million a month, so I don't think Blizzard needs to worry about that.

Actually they recieve almost $70 million per month in subscription fee's. I'm just wondering how much of that would go towards bandwidth.
 
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