Cool Crysis Vid

Paratus

Lifer
Jun 4, 2004
15,817
11,307
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Originally posted by: Soviet
Wow, thats awesome!
It's pretty cool.

I wonder what causes the barrel house and chairs to fly apart into a vortex?
 

CP5670

Diamond Member
Jun 24, 2004
5,168
390
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Crysis has gone up in my estimation after seeing that video. I could spend weeks playing around with stuff like that.
 

Maximilian

Lifer
Feb 8, 2004
12,601
6
76
Originally posted by: Paratus
Originally posted by: Soviet
Wow, thats awesome!
It's pretty cool.

I wonder what causes the barrel house and chairs to fly apart into a vortex?
Maybe that turbulence affect seen in the dropship level.
 

Paratus

Lifer
Jun 4, 2004
15,817
11,307
146
Ah Spoilers!

(Haven't gotten to the drop ship level yet) ;)

posted via Palm Life Drive
 

Rubycon

Madame President
Aug 10, 2005
17,768
485
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How can you do that? Is there a stacking script? Dominoes are bad enough there is no way I'd spend that much time stacking barrels in a video game.
 

homercles337

Diamond Member
Dec 29, 2004
6,345
3
71
Originally posted by: CP5670
Crysis has gone up in my estimation after seeing that video. I could spend weeks playing around with stuff like that.
Heh, i just got my 8800GT today and this video made me think the same thing. I dont own it yet, but i will soon (actually, as soon as my mobo gets back from an RMA :| ).
 

homercles337

Diamond Member
Dec 29, 2004
6,345
3
71
Originally posted by: Rubycon
How can you do that? Is there a stacking script? Dominoes are bad enough there is no way I'd spend that much time stacking barrels in a video game.
There is clearly geometry in the game, and if the sandbox (or whatever that is) lets you script, well then you have a "stacking script."
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,283
372
126
Originally posted by: Paratus
Originally posted by: Soviet
Wow, thats awesome!
It's pretty cool.

I wonder what causes the barrel house and chairs to fly apart into a vortex?
The Sandbox Editor has a Gravity mapping option to place gravity and which way the gravity will pull towards. In the demo of Crysis, I had a "tornado" set near some enemy spawn points. I spent countless hours throwing stuff into that invisible tornado and watch everything inside get thrown about.

While I am not a good enough modder to do what the guy in the video did, I will get there soon. Just been a bit preoccupied lately and haven't been able to devote my time to the editor as I used to.

Good stuff.
 
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