But the tradeoffs (i.e. increased cost, the inability to play DVD movies, etc.) aren't really acceptable.Originally posted by: Malak
All they need to do to protect their games is require the game to be on a non-standard media. As long as nobody sells the media and it's only specially made for the 360, nobody can crack it.
Originally posted by: Wingznut
If you truly don't understand how hacking into someone's protected work is not the same as the ability to rip a CD... Then there's really nothing I can think of to say, to help you understand.Originally posted by: Looney
How so?Originally posted by: Wingznut
Those are VERY different things than hacking into intellectual property.Originally posted by: Looney
So i guess you're for Sony protecting their CDs and not allowing us to rip the music to our ipods or mp3 players? I guess you're not for people making backup of DVDs movies so their kids don't ruin the original. And i guess you don't like people unlocking pipes in a videocard or overclocking processors?Originally posted by: warcrow
You own the product, but not the code that MS developed to run the product. They developed that software and they have a right to protect their IP so it's encrypted -what's wrong with that? You can mode your console all you wish with faceplates, stickers, paint....whatever you wish externally (good luck on the resell). But when one tries to modify the machine's capabilities, something its restricting to do like play import games, then they have a right to stop that. For whatever reasons they have, usually its to control the released content in different regions. Why doesnt that make sense to you?Originally posted by: Atheus
The whole concept that i'm not allowed to modify something I OWN is ridiculous. Imagine if it was criminal to put a new gearbox in your car, or rewire your house...
Good luck to the hackers working on this, I might even help when I get around to buying a unit.
The reverse engineering only happens once, and mod chips are just FPGAs, they only cost a few bucks no matter what's on them.Originally posted by: Wuzup101
Who will want to mod their xbox this time around if the reverse engineering needed to make chips leads to chips costing $5000 a piece? Would you buy a mod chip for $5000?
See... Now you are just trying to argue with me. Sorry, but I don't play that game.Originally posted by: Looney
Because you obviously can't distinguish the two.
Originally posted by: Wingznut
See... Now you are just trying to argue with me. Sorry, but I don't play that game.Originally posted by: Looney
Because you obviously can't distinguish the two.
I'm not going to get into a discussion with someone who refuses to see such a blatent difference.
Originally posted by: Wingznut
Those are VERY different things than hacking into intellectual property.Originally posted by: Looney
So i guess you're for Sony protecting their CDs and not allowing us to rip the music to our ipods or mp3 players? I guess you're not for people making backup of DVDs movies so their kids don't ruin the original. And i guess you don't like people unlocking pipes in a videocard or overclocking processors?Originally posted by: warcrow
You own the product, but not the code that MS developed to run the product. They developed that software and they have a right to protect their IP so it's encrypted -what's wrong with that? You can mode your console all you wish with faceplates, stickers, paint....whatever you wish externally (good luck on the resell). But when one tries to modify the machine's capabilities, something its restricting to do like play import games, then they have a right to stop that. For whatever reasons they have, usually its to control the released content in different regions. Why doesnt that make sense to you?Originally posted by: Atheus
The whole concept that i'm not allowed to modify something I OWN is ridiculous. Imagine if it was criminal to put a new gearbox in your car, or rewire your house...
Good luck to the hackers working on this, I might even help when I get around to buying a unit.
The reverse engineering only happens once, and mod chips are just FPGAs, they only cost a few bucks no matter what's on them.Originally posted by: Wuzup101
Who will want to mod their xbox this time around if the reverse engineering needed to make chips leads to chips costing $5000 a piece? Would you buy a mod chip for $5000?
1. I agree... Reverse engineering is what makes the world go 'round.Originally posted by: bersl2
1. Reverse engineering for the purpose of interoperability is fair use. I reject the notion that I can be forced to give up this exception to a privilege that I, notwithstanding its benefit upon being issued for a limited time, reject (i.e., copyright). I also reject the notion that it is the circumvention of technological protection mechanisms that is illegal (DMCA); it's what you do with it that is criminal and/or tortious.
2. The hardware is my property. I bought it, not rented or leased. Games are a completely different matter.
P.S.: "Intellectual property" can piss off. It's not property. Ideas have fundamentally different properties (no pun intended) from real things, so to necessarily treat them as even similar is something I (and others, some with stature) heavily contest.
Originally posted by: DAPUNISHER
Looks like the mod chip is nearly ready now![]()
Originally posted by: warcrow
Originally posted by: Atheus
The whole concept that i'm not allowed to modify something I OWN is ridiculous. Imagine if it was criminal to put a new gearbox in your car, or rewire your house...
Good luck to the hackers working on this, I might even help when I get around to buying a unit.
Originally posted by: Wuzup101
Who will want to mod their xbox this time around if the reverse engineering needed to make chips leads to chips costing $5000 a piece? Would you buy a mod chip for $5000?
The reverse engineering only happens once, and mod chips are just FPGAs, they only cost a few bucks no matter what's on them.
You own the product, but not the code that MS developed to run the product. They developed that software and they have a right to protect their IP so it's encrypted -what's wrong with that? You can mode your console all you wish with faceplates, stickers, paint....whatever you wish externally (good luck on the resell). But when one tries to modify the machine's capabilities, something its restricting to do like play import games, then they have a right to stop that. For whatever reasons they have, usually its to control the released content in different regions. Why doesnt that make sense to you?
Originally posted by: Wingznut
If you truly don't understand how hacking into someone's protected work is not the same as the ability to rip a CD... Then there's really nothing I can think of to say, to help you understand.Originally posted by: Looney
How so?Originally posted by: Wingznut
Those are VERY different things than hacking into intellectual property.Originally posted by: Looney
So i guess you're for Sony protecting their CDs and not allowing us to rip the music to our ipods or mp3 players? I guess you're not for people making backup of DVDs movies so their kids don't ruin the original. And i guess you don't like people unlocking pipes in a videocard or overclocking processors?Originally posted by: warcrow
You own the product, but not the code that MS developed to run the product. They developed that software and they have a right to protect their IP so it's encrypted -what's wrong with that? You can mode your console all you wish with faceplates, stickers, paint....whatever you wish externally (good luck on the resell). But when one tries to modify the machine's capabilities, something its restricting to do like play import games, then they have a right to stop that. For whatever reasons they have, usually its to control the released content in different regions. Why doesnt that make sense to you?Originally posted by: Atheus
The whole concept that i'm not allowed to modify something I OWN is ridiculous. Imagine if it was criminal to put a new gearbox in your car, or rewire your house...
Good luck to the hackers working on this, I might even help when I get around to buying a unit.
The reverse engineering only happens once, and mod chips are just FPGAs, they only cost a few bucks no matter what's on them.Originally posted by: Wuzup101
Who will want to mod their xbox this time around if the reverse engineering needed to make chips leads to chips costing $5000 a piece? Would you buy a mod chip for $5000?
Seriously... You can't discern the difference between the ability to rip a CD that you own, versus hacking into protected software code that someone ELSE owns???Originally posted by: hooflung
Don't try to sound like you are a higher power in this forum please; that is the most condescending thing I have read today.