- Jan 29, 2006
- 2,823
- 0
- 76
Im trying to get the highest framrate when playing counter-strike in opengl mode but not sure what settings to change (i dont care if the quality goes down, as long as the fps goes up, im happy)
Open gl setting
The first options in the open gl setting is a checkbox for each of the items listed. What should i check/uncheck?
-disable support for enhanced cpu instruction sets
-use unified black/depth buffer
-enable quadbuffered stereo api
-enable overlays
-maximize texture memory
-enable conformant opengl texture clamp behavior
There are also other options, which should i choose?
-default color depth (for texture) -> options are use destop color depth, always use 16 bpp, always use 32 bpp
-Buffer-flipping mode -> options are use block transfer, auto select
-vertical sync -> options are on by default, off by default, always off
-anisotropic filtering -> options are disable, enable
any help?
btw, in the direct3d settings for pci texture memory, if i increase it, would i get better performance?
Open gl setting
The first options in the open gl setting is a checkbox for each of the items listed. What should i check/uncheck?
-disable support for enhanced cpu instruction sets
-use unified black/depth buffer
-enable quadbuffered stereo api
-enable overlays
-maximize texture memory
-enable conformant opengl texture clamp behavior
There are also other options, which should i choose?
-default color depth (for texture) -> options are use destop color depth, always use 16 bpp, always use 32 bpp
-Buffer-flipping mode -> options are use block transfer, auto select
-vertical sync -> options are on by default, off by default, always off
-anisotropic filtering -> options are disable, enable
any help?
btw, in the direct3d settings for pci texture memory, if i increase it, would i get better performance?