A Non power related solution for the OP.
Background:
Having had similar computer shutdown problems at 1280x1024 fixed
by additional cooling, the problem reappeared at 1920x1200 with
Call of Duty 2 and Half life 2.
Symptoms:
I noticed that the problem was 'scene' related on
my PC, for example, the final playable scene in HL2 where Breen complains
about the rabble in streets always causes the pc to shutdown at that point. If you
can tie your problem to a scene, rather than how long the pc has been running, then
we have the same problem.
Solution:
The following solution worked for me (YMMV):
- Force Vertical sync ON in global nvidia settings
- In advanced nvidia profile settings, set SLI mode to be multi-gpu
(it defaults to single gpu), don't use mutli-gpu antialiasing.
- You should'nt alter any of the other settings.
Note: My monitor runs at 60hz.
Results:
The results are perfect runs of all the games I want to play. The v sync
makes it stable and the sli mode makes it run faster
Give it a go and let us know how you get on.
Notes:
I also changed my nvidia drivers to the latest beta in desperation,
however, I don't think you need to change drivers to fix the problem.
An additional bonus to this solution, is that you will see much less
'skipping' of animation frames with SLI enabled.
Rig:
AMD Athlon 64 X2 4800+ 2.4GHz Socket 939,
2MB, w/fan
Corsair TWINX2048-3200C2 DDR-DIMM 2048MB
Kit w/two matched CMX1024-3200C2 DIMMs
Asus A8N-SLI Premium, nForce4 SLI,Socket
-939, Super Cooling pipe, PCI-Ex16
Western Digital Raptor 74GB SATA
8MB 10000RPM
Thermaltake Silent Purepower 680W
Powersupply, 20/24pin
Antec P160 Miditower, Silver,
Side window, (Without PSU)
LG DVD±RW burner, GSA-4167RBB, 16x,
Dual, Black OEM
2 XFX GeForce 7800GTX 512MB GDDR3 XXX,
PCI-Express, Dual-DVI/HDTV/ViVo, Retail
Dell Ultrasharp 2405FPW 24" widescreen
16ms response time.