- Feb 27, 2003
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In order to reveal the performance dependence on the CPU speed we had to set lower resolution, disable anti-aliasing, reduce the textures quality, etc. In these testing conditions all CPUs provided more or less acceptable fps rate.
In other words, in real gaming conditions the performance will still be limited by the graphics processor, and not by the CPU.
http://www.xbitlabs.com/articles/cpu/display/28cpu-games.html
In other words, in real gaming conditions the performance will still be limited by the graphics processor, and not by the CPU.
http://www.xbitlabs.com/articles/cpu/display/28cpu-games.html