Compare your FarCry shadows!

SonicIce

Diamond Member
Apr 12, 2004
4,771
0
76
Hello, I made a short ~300 frame timedemo that you can use to take a screenshot so that everyone can compare from a common point and the same settings. I got this idea from people complaining about the shadows on nVidia cards.

----------

First, get the timedemo. Put it into your \Far Cry\Levels\mp_surf,
Second, you need the benchmarking utility.
(FarCry is installed and patched, right?)

----------

In the utility,
-Set up your FarCry.exe path
-Choose demo to "User defined demo", change map name to mp_surf, and demo name to shade.tmd
-Under Settings 1: Resolution to 1024x768, Detail level to Maximum details.
-Under Settings 2: Default model, AA/AF off.
-Under Screen: Enable screenshot mode, enter frame 300, and select an output folder for the screenshot.
-Click the Screenshot button.
-Post your pic and specs!

----------

This might not be the best position to take a screenshot, but it was a real pita to get him to be in the right place because the demo position is always slightly differant than what I recorded. Results will be interesting, anyway. I can always add another demo later in a differant position. This took a couple of hours to compile so hopefully some people get some use out of this thread :p.

My result
Athlon 64 2800+ on Epox 8KDA3J
Leadtek 6600 GT AGP on 81.94 drivers

A benchmarking rescource
 

Wentelteefje

Golden Member
Dec 6, 2005
1,380
0
0
I'd love to, but I don't have my gaming rig to my disposal right now... As soon as I can, I'll give it a try...
 

nRollo

Banned
Jan 11, 2002
10,460
0
0
Errrr, I think the Far Cry shadows on the gun issue is pretty well documented? If you go into the foresrt, stop, look at the gun, there will be render errors in the shadows.

Why should anyone bother with this? :confused:
 

rbV5

Lifer
Dec 10, 2000
12,632
0
0
Here's a crop of the gun (if thats what you're looking at)

X1800XT Far Cry 1.32

Link

Settings: (correct?)

Resolution: 1024×768
Frame: 300
Renderer: Direct3D
Demo: shade.tmd
Pixel shader: default model
Antialising: From System×
Anisotrophic filtering: From System×
Quality: Maximum quality option
HDR: disabled
Normal-maps compression: disabled
Geometry Instancing: disabled
 

SonicIce

Diamond Member
Apr 12, 2004
4,771
0
76
Originally posted by: Rollo
Errrr, I think the Far Cry shadows on the gun issue is pretty well documented? If you go into the foresrt, stop, look at the gun, there will be render errors in the shadows.

Why should anyone bother with this? :confused:

im not sure we're all seeing the same thing. I've seen people with nvidia cards take shots that had really horrendous shadows that arent as bad as mine. i thought some peoples weren't as bad as others thats why i made this. the only problem is you can only see the pistol in the demo but the M16 has much more surface area. maybe if i made a save point.