43st
Diamond Member
- Nov 7, 2001
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Originally posted by: Regs
Originally posted by: pontifex
Originally posted by: Thera
I started this last night and it's pretty good, at least the first few missions.
I got to the Montebourg map and it's starting to not be fun anymore. I was ok with it as long as I can move a front forward but now enemy tanks magically spawn behind you and start taking points. I'm not sure I can deal with that. You need to keep your HQ so I ended up rescuing Dog Company and retreating back to reinforce, I had all the lines covered and started slowly pushing forward only to find a Panzer attacking my HQ?!!??
i really enjoyed the beginning missions. once they introduced the vehicles, i thought it really went downhill. some of the later missions really get hard. the enemy is extremely unforgiving.
All though the missions statement said the enemy would be flanking the road on that mission (off road reinforcements), it did make me nostalgic for command and conquer again. Though maybe im acting as a devils advocate, I hear this line all too often: the game was way to easy. So I have to give the game some credit for creating a challenge. Hill 317, the spawning tanks came from the two front corners. Basically all you had to do was set up a line of A-Ts and tank traps on road points before they arrived. You didn't even need the hill except for motor attacks.
I beat the level Saturday night. It was rough in the beginning because the enemy tanks just kept coming. I ended up tank trapping the Dog Company square, using all captured AT PAK 38's and infantry weapons on the left side and my tanks on the right. It took a while. Every level I've played since has been easy by comparison, at least so far.
Games need to walk a fine line between challenge and fun. I'm personally glad every mission isn't a balls to the wall tension fest, like the beginning of Red Ball Express level.
