CoD 4 patch for 360

bucwylde23

Diamond Member
Apr 21, 2005
4,180
0
71
Originally posted by: foghorn67
what does it patch?

fourzerotwo posted this on the xbox.com forums a while back:

Hey Everyone --

I wanted to give you the heads up on a lot of cool changes coming to Call of Duty 4: Modern Warfare multiplayer. Before you ask, there is no ETA on these changes, most are included in the upcoming patch, with all the playlists stuff happening independently at some point in the near future.

[Clarification: Playlist changes coming soon (in December) patch won't be through certification till after December]

All of these changes are thanks to YOUR direct feedback and suggestions through Xbox.com forums, emails, IMing me personally, and any other way you managed to get your feedback to us. So what can you expect?

Multiplayer Playlist Changes:


The multiplayer playlists in Call of Duty 4: Modern Warfare are always evolving based on community feedback and stats we track behind the scenes. We're focused on constantly keeping the game fresh and tweaking it based on your feedback, so expect the following Playlist changes to be hitting soon:

Team Deathmatch

Map Added to Rotation: Showdown - now available in map rotation.
Mercenary Team Deathmatch

Brand New Playlists: No Clans / Parties allowed.

Players who don't want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.

Free-for-All

Map Added to Rotation: Showdown - now available in map rotation.

Score Limit Change: 100 Points

Domination

Map Added to Rotation: Ambush - now available in map rotation.
Map Added to Rotation: Bloc- now available in map rotation.
Map Added to Rotation: Pipeline - now availalbe in map rotation.

Ground War

No changes.

Sabatoge

Map Added to Rotation: Showdown - now available in map rotation.

Headquarters

Map Added to Rotation: Ambush - now available in map rotation.
Map Added to Rotation: Bloc- now available in map rotation.
Map Added to Rotation: Pipeline - now availalbe in map rotation.
Search and Destroy

Map Added to Rotation: Showdown - now available in map rotation.
Team Tactical

Map Added to Rotation: Ambush - now available in map rotation.
Map Added to Rotation: Bloc- now available in map rotation.
Map Added to Rotation: Pipeline - now availalbe in map rotation.
Hardcore Team Deathmatch

Brand New Playlist: 100% Hardcore Team Deathmatch Only
No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
Map Added to Rotation: Showdown - now available in map rotation.

Hardcore Search and Destroy

Brand New Playlist: 100% Hardcore Search and Destroy Only
No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
Map Added to Rotation: Showdown - now available in map rotation.

Old School

Rule Set Change: Free-for-All Only w/ Old School Rules
Increased Health (slightly)
No Health Re-gen
Score Limit Change: 100 points
Map Added to Rotation: Showdown - now available in map rotation.

Cage Match


Rule Set Change: No Longer Old School Mode
1 v 1: Normal Rules
Map Added to Rotation: Countdown - now availalbe in map rotation
Map Added to Rotation: District - now available in map rotation
Oldcore

Playlist Removed

Team Objective

Playlist Removed
All gametypes included now available individually.


Upcoming Patch Updates (Seperate from above Playlist changes):

Addition of Host Migration

If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.

Improved Network Performance For Larger Games

18 player games now require more bandwidth to host, resulting in smoother performance for players.

Optimized Server Selection for First Match

Server selection is now optimized to select best bandwidth servers associated by LSP.

Updated Spectator "Chase Cam"

Change Spectator Mode: Switch between First Person and Third Person.
360 Degree rotation around character you're spectating.

Fixed "Playlist Older Than Host" Error

Player will no longer get error when entering games.

Optimized Corrupt Create-a-Class Handling

Players will no longer be kicked from game when their create-a-class data is corrupted.

Added Kill Cam To Everything

Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)

Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)
Kill Cam view Added: RPGs (Follows RPG from launch to target)
Kill Cam view Added: M203 Rounds (Follows round from launcher to target)
Kill Cam view Added: Claymores (Views from behind claymore until explosion)
Kill Cam view Added: C4 Packs (View from pack rotating to watch target)
Kill Cam view Added: Martrdom (View from grenade rotating to watch target)

Optimized Old School Experience
Added Unlimited Sprint
Doubled Magazine Size
Added Ragdoll Cam

Additional Start Spawn Locations in All Maps

Added a minimum of 9 extra start spawns on each side of all maps.

Optimized Sniper Rifle / ACOG Scope Accuracy

Sniper Rifles and ACOG scope accuracy improved due to fix.

Fixed Weapon Sprint Bug

Bug which gave players more sprint when using particular weapons.
Thanks again for your constant feedback and support of the game, keep in mind that playlists are constantly evolving, so everything is subject to change based on feedback and results. If we feel something isn't fun or based on your feedback we'll continue to change it up and I'll continue to keep you in the loop.

Thanks everyone.
 

holden j caufield

Diamond Member
Dec 30, 1999
6,324
10
81
they need to fix the host quiting the game. I think I have about 500 losses where the host quits, it says victory and yet somehow I still get a loss. I actually looked at it closely today and I don't even get a win I get a straight loss everytime the host quits even when it says victory. Not that I care that much about W/L but hosts quiting just irks me.