- Sep 13, 2001
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with the article i read about flappy bird last week, it made me want to check out gaming on mobile platforms. over the weekend i started messing around and found cocos2d and ran through a tutorial.
and i have to say, this thing is pretty damn neat. this is the tutorial i ran through.
http://www.raywenderlich.com/61391/how-to-make-a-simplea-iphone-game-with-cocos2d-3-0-tutorial
i've done some objective-c programming for ios apps before, but man, this engine made stuff so easy. i could not believe how easy it was to get objects in the game world and have them interacting with eachother and being able to react to all of that. and then just adding sounds and everything is just so simple. i already have a stupid little game that i'm working on that is pretty much finished other than the artwork and GUI, but the basic gameplay is in there.
if you have any interest in 2d gaming on mobile platforms, i suggest checking it out. it's very powerful, neat, and simple for what it does.
maybe i'll get lucky and it will go viral and i'll be raking in $50k/day lol!
and i have to say, this thing is pretty damn neat. this is the tutorial i ran through.
http://www.raywenderlich.com/61391/how-to-make-a-simplea-iphone-game-with-cocos2d-3-0-tutorial
i've done some objective-c programming for ios apps before, but man, this engine made stuff so easy. i could not believe how easy it was to get objects in the game world and have them interacting with eachother and being able to react to all of that. and then just adding sounds and everything is just so simple. i already have a stupid little game that i'm working on that is pretty much finished other than the artwork and GUI, but the basic gameplay is in there.
if you have any interest in 2d gaming on mobile platforms, i suggest checking it out. it's very powerful, neat, and simple for what it does.
maybe i'll get lucky and it will go viral and i'll be raking in $50k/day lol!