The Epic Games Website has news of the departure of Cliff Bleszinski, the design director that's long been one of the most public faces of the Unreal and Gears of War developer. The post includes kind words from his colleagues and no real indication of why this is happening besides CliffyB's comment that "its time for a much needed break." Here's the excerpt they share from Cliffs personal note to his colleagues:
[FONT=Arial, Helvetica]Ive been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that Im grown up, its time for a much needed break.
I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR its been one big, rewarding learning experience. Im confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.[/FONT]
I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR its been one big, rewarding learning experience. Im confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.[/FONT]
