bystander36
Diamond Member
- Apr 1, 2013
- 5,154
- 132
- 106
Before we get too far into Nvidia apologists desperately trying to downplay this, Civ 5 looks noticeably nicer with all of the visual effects turned up, and I'm interested in seeing how much they can pack into the new game with Mantle. I've played Civ 5 on systems where I had to turn down almost everything for it to be playable. That's fine if you just want to play the game but these days I'd also like some nice eye candy. I missed enough meals and forgot to sleep enough times going "just one more turn" playing Civ 1 and 2, if I'm going to do that any more times in my life I'd like to have some pretty things to look at.
And keep any comments about turn-based games not needing good FPS or graphics to yourself. I wasn't aware that FPS players were the only ones who deserved the nicest looking games. The latest Battlefield game or "Call of Duty: Black Ghost Squadron 6: Modern Knife Throwing: Updated Texture Pack" would have the exact same gameplay mechanics with stick figure models using software rendering on old 90MHz Pentiums, so you go have fun with that.
The reason I've downplayed it is because I've played Civ5. The game never dips below 60 FPS when played with the ideas above. You see, you can only see the eye candy if you zoom in to the map enough to see the individual units, but you only get CPU bottlenecked if you zoom out to see the whole world at once, or close to it.
So if you are playing for eye candy, then you do not get bottlenecked, and if you are playing to see everything at once, you can't see the details much anyways.
As far as Mantle goes, it is great for FPS. It'll be great for RPG's, and it should be pretty spectacular for RTS's. While this game may see some benefits from it, it just isn't the type of game I really care has it.
