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Chess

How the hell did human beings hundreds of years ago design a game so well balanced, with a simple 8 by 8 board and 6 types of pieces, that supercomputers can't play optimally?
 
Because nobody thought of DLC back then.

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Because nobody thought of DLC back then.

New Content: The Knight!
Screw with your opponent's mind and capture his king in style with this brand new one-of-a-kind chess piece with the unique ability to jump OVER pieces, both friendly and opposing, all while traversing the board in a brand new never-before seen pattern!

The Knight can be yours for the low price of TWO GOATS AND A FAIR MAIDEN!

***FORTNIGHT SPECIAL***

The Knight is on sale this fortnight only for the extremely low price of ONE GOAT AND A BARREL OF MEAD!!!

:hmm:

Yours is way better than mine :^D
 
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Games like chess are pretty much innately balanced. You could add a row of pieces in front of the pawns that can only move in a penis shape and it wouldn't "imbalance" things. Computers would have even more shit to compute.

You could even have different types of penis pieces. The African penises can jump over others and run farther, but get locked up after a few turns. The Asian penises can move twice per turn, but it takes both half-turns to capture the opponents queen piece. The gay penis has invincibility when behind another gay penis.

All these things add complexity, are balanced since the other person has the same shit, and doesn't take a rocket biologist to create.
 
Games like chess are pretty much innately balanced. You could add a row of pieces in front of the pawns that can only move in a penis shape and it wouldn't "imbalance" things. Computers would have even more shit to compute.

You could even have different types of penis pieces. The African penises can jump over others and run farther, but get locked up after a few turns. The Asian penises can move twice per turn, but it takes both half-turns to capture the opponents queen piece. The gay penis has invincibility when behind another gay penis.

All these things add complexity, are balanced since the other person has the same shit, and doesn't take a rocket biologist to create.
interesting but the game also doesn't end too fast and doesn't get blocked too easily, that's not obvious imho.
 
Humans do not always think logically; which is why trying to match the computer against the human is a problem.

Sometimes the computer can out think itself.
 
It evolved from earlier games: the changes that made the game better stayed and others didn't.

Alternately the aliens thing.
 
Games like chess are pretty much innately balanced. You could add a row of pieces in front of the pawns that can only move in a penis shape and it wouldn't "imbalance" things. Computers would have even more shit to compute.

You could even have different types of penis pieces. The African penises can jump over others and run farther, but get locked up after a few turns. The Asian penises can move twice per turn, but it takes both half-turns to capture the opponents queen piece. The gay penis has invincibility when behind another gay penis.

All these things add complexity, are balanced since the other person has the same shit, and doesn't take a rocket biologist to create.

Lol. I was impressed by the OP's post but you make some good points. It makes me think of modern RTS games which are incomprehensible to me because of all the complexity. Chess is cool though
 
interesting but the game also doesn't end too fast and doesn't get blocked too easily, that's not obvious imho.

Oh so you think someone just woke up one day and said "heh I have made this perfect game, doesn't end too quick." or maybe it evolved over time....
 
A dumb picture I forgot I had squirreled away...

zhIr9A0.jpg
 
if Indians invented chess, who invented checkers?

Head back in time

The history of checkers can be traced to the very cradle of civilization, where vestiges of the earliest form of the game was unearthed in an archeological dig in the ancient city of Ur in southern Mesopotamia, which is now modern day Iraq. Using a slightly different board, no one is sure of the exact rules of the game which was carbon dated at 3000 BC. A similar game using a 5x5 board, called Alquerque is known to have existed in ancient Egypt as far back as 1400 BC."
 
if Indians invented chess, who invented checkers?

Don't know, but your question reminds me of my time on Crete, where the locals in the cafeneons in the small villages enthusiastically played a game that was somewhere between chess and checkers in complexity.

It went much faster than chess, but had different acting pieces, iirc, so it was more complex than checkers. I don't remember its name, but it was fun -- played on wooden tables with the chess/checker-like board built right in. The old guys loved to slap down their pieces after a move with gusto! :awe:
 
Humans do not always think logically; which is why trying to match the computer against the human is a problem.

Sometimes the computer can out think itself.

That doesn't make any sense. To the extent humans don't 'think logically', it only weakens their chess game, despite the claims of Star Trek.
 
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