checking in from E3

NeoV

Diamond Member
Apr 18, 2000
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Sorry for the late report!

I'll leave the console stuff to all the E3 reports all over the net....suffice to say the xbox360 and ps3 stuff is quite impressive...really haven't seen anything from Nintendo...

I have to say I'm very disappointed in the PC game categories...but first the good news...

For all you WoW addicts, including myself, I was told by a level designer that they have an expansion for WoW in the works, but that it is a ways off...and that they have an entire series of patches lined up..not just the next patch which has the Battlegrounds.....and there will be more battlegrounds areas in the future..nothing major, but cool to talk to them.

FEAR was a major letdown. I didn't see ANY of the single player aspects of the game...and frankly, the multiplayer reminded me of SoF2, with better smoke and lighting effects. It looks nice, but it's not any type of leap forward at all...

STALKER - no where to be found. Anyone see this anywhere?

PREY - very nice, and no line at all to get in at the ATI theater, where this was being shown.. the portal technology is way cool, and the spirit walking thing is very cool too...basically, your body sort of levitates when you go into spirit mode, and you can shoot these arrows in that mode....you use it to go into rooms to unlock doors, walk on ceilings, etc...nice looking title, glad they brought it back.

Quake 4 - best showing at E3 this year. The line sucked totally, took over 2 hours to get in, but what they show inside is much, much better than any of the trailers they are releasing. They even show you getting 'modified', which is quite gory, but since they are advertising the "to defeat them you must become one of them" storyline, it shouldn't be a spoiler for anyone. Getting into the mech-warrior type robots looked pretty good too, interesting that your perspective doesn't change to 3rd person, which is nice.

Right outside of Quake 4, was, for me, the biggest surprise of the show, Enemy Territory: Quake Wars. Of the 3 Doom3 engine games on display (Prey, Q4, and this), I thought this had the most impressive visuals, though to be fair, this was also the only of the three not to be actively played for the demo. Anyway, the models in this look amazing, and whatever they've done to the D3 engine, the outside areas look great. Shame that this isn't the multiplayer portion of Q4!

CoD2 was a letdown in that all that was on display, at least that I could see, was the Xbox 360 version, and something about it just didn't look right.

Half Life 2 - The Lost Coast - wow did they do an AWFUL job of showing this off in the Games for Windows booth....the Vsych settings were all out of wack, and frankly it looked terrible...the HDR effect is neat I guess, but doesn't really get me excited at all.

BattleField 2 looked nice, but again the emphasis seemed to be on the Xbox version.

I'm going to check out the UT2007 demo tomorrow, I tried yesterday but there were some power problems in that wing of the building.....

I did see Steven Speilberg yesterday, and the Wayans brothers (minus Damon), and Michael Chiklis...

Why does LucasArts feel the need to practically hide their booth every year?
Why wasn't Duke Nukem Forever on display? If PC Gamer gets to see it, why can't we all see it?

No sign of Max Payne 3 either......I'll update more tomorrow.
 

Pr0d1gy

Diamond Member
Jan 30, 2005
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Yeah it seems like all the emphasis is on consoles this year. So far I've only seen a few minutes spent on Quake 4 on G4TV's coverage while they spent hours on the consoles. Oh well, what can you expect I guess? Console makers are driving the market because they probably do spend more money than any PC game or hardware developer on marketing & such...and that is, realistically, all E3 really is.
 

49erinnc

Platinum Member
Feb 10, 2004
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Originally posted by: NeoV

FEAR was a major letdown. I didn't see ANY of the single player aspects of the game...and frankly, the multiplayer reminded me of SoF2, with better smoke and lighting effects. It looks nice, but it's not any type of leap forward at all...

STALKER - no where to be found. Anyone see this anywhere?


SoF2 was one of my favorite MP's of all time so that actually makes me look forward to FEAR.

And what's up with STALKER???? Very disappointing because I have been anxiously awaiting for some progress on this game. Ughhhh!!!

Thanks for the report...would have loved to have been there.
 

Slick5150

Diamond Member
Nov 10, 2001
8,760
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Originally posted by: NeoV

No sign of Max Payne 3 either......I'll update more tomorrow.

Well that would make sense since nobody is currently making Max Payne 3.

(see Remedy's new game, Alan Wake)
 

raystorm

Diamond Member
Apr 24, 2001
4,712
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Too much emphasis on FPS but I'm sure Prey will be great stuff. I dunno about Quake 4 as I didn't like Quake 2 and I'm tired of the dark corridor, futuristic stuff..ZZzzzz. I saw a preview video of Prey and really like what I saw. There was even a nice bright, outdoor scene. Looks like they are doing a great job with the Doom 3 engine.

I am totally sick of WW2 games but I'll certainly play COD2 if its goood.


So far this E3 my "most wanted" list is:

Oblivion (we all know the pc version will be best)
Gothic 3
Prey
Serious Sam 2

I really can't think of anything else on the PC that really drew me in.

 

CPA

Elite Member
Nov 19, 2001
30,322
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You must have missed the Serious Sam 2 showing. That game is going to rock!
 

NeoV

Diamond Member
Apr 18, 2000
9,504
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I just played Serious Sam 2 for about an hour in the Nvidia booth...it is more of the same, but it looks great...

 

CPA

Elite Member
Nov 19, 2001
30,322
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Originally posted by: NeoV
I just played Serious Sam 2 for about an hour in the Nvidia booth...it is more of the same, but it looks great...

You lucky dog. Did you get to drive any of the vehicles?
 

NeoV

Diamond Member
Apr 18, 2000
9,504
2
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nope....didn't ask about them, the guys in the Nvidia booth don't seem to know much about the games they have on display...

I also wanted to mention Hellgate:London - looks nice, but I'm not sure that the Diablo-style gameplay is best suited for an FPS perspective....I'll play it a bit more to see if I'm wrong.
 

Malak

Lifer
Dec 4, 2004
14,696
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Originally posted by: 49erinnc
SoF2 was one of my favorite MP's of all time so that actually makes me look forward to FEAR.

I agree, they had great mapmakers. I just hope that translates into great multiplayer for Quake IV, same guys doing it.
 

warcrow

Lifer
Jan 12, 2004
11,078
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Originally posted by: NeoV
nope....didn't ask about them, the guys in the Nvidia booth don't seem to know much about the games they have on display...

I also wanted to mention Hellgate:London - looks nice, but I'm not sure that the Diablo-style gameplay is best suited for an FPS perspective....I'll play it a bit more to see if I'm wrong.

How is the "Diablo style play" integrated into the game? With the skill tree?
 

NeoV

Diamond Member
Apr 18, 2000
9,504
2
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I did see a PS3 demo, and Killzone 2 was in there.....it almost looks too good to believe to be honest

Hey Warcrow...I didn't really see much evidence of the skill tree in Hellgate:London, but I didn't spend enough time with it to comment on anything other than the controls and the graphics...which are nice, but something about it just didn't feel right...not sure how to explain it...
 

Malak

Lifer
Dec 4, 2004
14,696
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Originally posted by: NeoV
I did see a PS3 demo, and Killzone 2 was in there.....it almost looks too good to believe to be honest

Hey Warcrow...I didn't really see much evidence of the skill tree in Hellgate:London, but I didn't spend enough time with it to comment on anything other than the controls and the graphics...which are nice, but something about it just didn't feel right...not sure how to explain it...

It doesn't feel right because it's a first-person RPG and you expect it to be a first person shooter. I'm afraid everyone will probably feel that way.
 

NeoV

Diamond Member
Apr 18, 2000
9,504
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gee, thanks for clearing that up Kruptos...where would I be without you?

That isn't it at all, but thanks for trying.

I was thinking more along the lines of the physics/hit modeling not being completed. Several times, I seemed to miss my targets, but they went down anyway, and I was getting a big-time 'skating' sensation, where my movement on screen wasn't in sync with the controls....I'm guessing they will clean it up, but like I said, it just didn't feel right.
 

Yossarian

Lifer
Dec 26, 2000
18,010
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Originally posted by: murban135
Thanks for the news. Anything on AOE III?

I talked to one of the Ensemble guys for about 15 minutes, he was very gracious in showing me a lot of stuff in the game. Of course it looks frickin beautiful. The home city thing is kinda strange, it is persistent even between multiplayer games. So someone who plays a lot will have an awesome upgraded home city and will have an innate technological advantage over someone just starting out. at least that's how I understood it. during the game a circular timer bar fills, when it's maxed out you can click in the center of the button to jump to your home city and select a shipment to send to your colony.

he had riflemen fix bayonets and charge, it was pretty cool to see. it appears that building a town center will automatically spawn 5 villagers.

Naval combat looks like Pirates! (which btw looked pretty good on xbox)

I passed within 3 feet of Elijah Wood which was odd.

I got a coupon for a free copy of Top Spin for Xbox 360 when it comes out because I snuck into the media area ;)