Originally posted by: Fox5
Originally posted by: jdjbuffalo
Originally posted by: Specop 007
So heres my concern with Steam purchased games. If I have a disc, lets say Starcraft for example, I can start it on PC #2 remove the disc then start it on PC #1 and play the game with my kids.
You generally can't do this with most multi-player games released in the last 5 years. Most will check the install key and if they find that a duplicate one is being used on the same LAN or the same game then it will not let the second person connect. I've seen this happen many times when people have tried to get other people to play games in a LAN party when the person didn't own their own copy.
So, you're basically SOL for most games anymore. To be honest, except for the legitimate game spawning offered in Starcraft, I think you should have to pay for two copies of the game. You're having two people play the same game at the same time. If you were just lending to a friend to try out then that's different and I don't think that you should have to pay for two copies in that instance.
In case you think I'm towing a pro-copyright line or work for a gaming company, I can tell you that neither are the case. I think we need major reforms to copyright law, fair use and no or very little DRM.
LAN gaming is one of those things where I'd say 1 CD key should be enough. While spawning was unique to Starcraft (and the GBA and I think the DS as well), many other games have allowed two concurrent uses of a cd-key for LAN purposes. (I think, could be wrong)
It's like owning a console game, you can have 4 players playing the game at once, why doesn't the PC offer something similar?
And it's easy enough to find cd keys (that wouldn't validate online) with a quick google search that cd key checks for LAN can be easily gotten around. Though many recent games (like those from EA) get around this by not including a LAN option at all.
BTW, Steam has an offline mode. You could just start Steam in offline mode on each system and after that it's into whatever copy-protection each game has on its own. Some may allow it, some may not.