I found this very interesting article at voodooextreme, i went completely dumb reading the article coz I didn't understand much but :
<< The ideal card for DOOM hasn't shipped yet, but there are a couple good candidates just over the horizon. The existing cards stack up like this:
Nvidia GeForce[2]: We are using these as our primary development platform. I play some tricks with the register combiners to get a bit better quality than would be possible with a generic dual texture accelerator.
ATI Radeon: All features work properly, but I needed to disable some things in the driver. I will be working with ATI to make sure everything works as well as possible. The third texture unit will allow the general lighting path to operate a bit more efficiently than on a GeForce. Lacking the extra math of the register combiners, the specular highlights don't look as good as on a GeForce. >>
Hmm... still not enough features for DOOM III
I want that game badly
The link to the article
<< The ideal card for DOOM hasn't shipped yet, but there are a couple good candidates just over the horizon. The existing cards stack up like this:
Nvidia GeForce[2]: We are using these as our primary development platform. I play some tricks with the register combiners to get a bit better quality than would be possible with a generic dual texture accelerator.
ATI Radeon: All features work properly, but I needed to disable some things in the driver. I will be working with ATI to make sure everything works as well as possible. The third texture unit will allow the general lighting path to operate a bit more efficiently than on a GeForce. Lacking the extra math of the register combiners, the specular highlights don't look as good as on a GeForce. >>
Hmm... still not enough features for DOOM III
I want that game badly
The link to the article