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Can Vsync crash your games?

My comp:

A64 2800+ with Chaintech VNF3-250 mb, 430 watt Antech ps, 1 gig pc2700 ram, Leadteck 6800NU 128mb vram, Sound Blaster Live, Maxtor 7200rpm 20 gig ide hdd, cd burner, 2 case fans, lian li aluminum mid atx case, stock heatsinks for the vid card and cpu.

I have not been able to confirm this yet, but I think Vsync is causing my games to crash, after about playing starwars battlefront, big mothertruckas, gunmetal, doom3, need for speed underground for an hour the games freeze up with stuttering sound. The weird part is that with need for speed underground the games freeze, but then start again and in another hour or so it will do this again. I have tried many things and it seems to me that since I turned of the vsync I was able to go a little longer (10 mins) in one game that I have been playing more then the others lately which is starwars battlefront. I was wondering if anyone else has had problems with this?

Thanks.
 
It wouldnt make sense if it did. I had a friend who had a 9700p and with vsync off COD would crash. I believe it turned out to be his drivers or an outdated build of the game. I suggest updating your drivers with a clean install, and updating your game patches.
 
It sounds like a sound issue. Bad card, conflicting IRQs, or bad drivers (something Creative is known for).

A video issue would most likely not cause the sound to stutter (screen freezes but sound continues normally).
 
Originally posted by: AnonymouseUser
It sounds like a sound issue. Bad card, conflicting IRQs, or bad drivers (something Creative is known for).

A video issue would most likely not cause the sound to stutter (screen freezes but sound continues normally).

What would vsync have to do with sound? The sound would be uneffected by vsync.
 
Originally posted by: Marsumane
Originally posted by: AnonymouseUser
It sounds like a sound issue. Bad card, conflicting IRQs, or bad drivers (something Creative is known for).

A video issue would most likely not cause the sound to stutter (screen freezes but sound continues normally).

What would vsync have to do with sound? The sound would be uneffected by vsync.
VSync has nothing to do with sound, just as those crashes have nothing to do with VSync.
 
Hello,

I think I solved the issue. I think maybe it was the Sound drivers. I believe that when I reformated my hdd for my new mb and cpu I may have forgot to download the latest drivers from Sound Blaster and hence windows chose some old driver. Anyway I have now been able to play for over 2 hours on certain games with no problems at all!! Blame it on operator error!
 
Vsync cannot crash your computer and why would it? It's a low-level option that just synchronizes your frame-rates with the monitor's refresh rates.🙂
 
Originally posted by: gamesrfun2
If it is low level, why do they always tell you to turn it off in the games so you can get better performance. :/

Because, if your game is capable of running at, say, 100+FPS, and your screen it set to 85FPS, you'll be capped at 85FPS with VSync on (but, on the other hand, you won't get tearing artifacts). Some people would call this a "loss of performance".

There's also a little bit of extra overhead involved with doing the timing synchronization on the video card, which *does* slow down rendering slightly, but it's pretty minor.
 
Strictly speaking, there are a very few old games which would crash or otherwise fail to run properly if vsync was either forced on or forced off (depending on the game). But only a tiny minority and all are several years old now.

None of the games you mention should have a problem with vsync, and every game that used to have problems crashed immediately either on launching or when it switched to 3d mode, not after an hour or so like you said. So your problem is not directly caused by vsync.
 
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