I'm using an RTX3070 with an Oculus Quest 2 to play DCS World. With resolution cranked up, and most other settings (textures, shadows, view distance, MSAA) low, GPU frametimes are ok ~11ms, and CPU times are lower. However VRAM usage is shown to be low ~35% (using OpenXR toolkit). If I raise settings to higher quality, VRAM usage goes up towards 50%, but frametimes go up terribly to 17-20+ms, while FPS crashes.
I'm trying to grasp the relationship between GPU frametimes, FPS, and VRAM usage + other GPU operations, and am hoping my RTX3070 is capable of more than I've seen so far.


I'm trying to grasp the relationship between GPU frametimes, FPS, and VRAM usage + other GPU operations, and am hoping my RTX3070 is capable of more than I've seen so far.

