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Can anyone shed some light on what Carmack said about overclocking and Doom3?

VIAN

Diamond Member
It sounded a bit confusing. Did he say that Overclocking won't help performance, or that overclocking might overheat your processor even though it worked OK before?


Note: Although it seems clear that Nvidia is the winner this round. Hopefully, ATI just needs to concentrate on it's OpenGL section in the drivers to overcome Nvidia. We will have to see. For now the GT is the best buy.
 
He basically said Doom 3 will use parts of the 6800 GPU that no games have used thus far. That being said, those parts haven't been "tested" after you overclock it to make sure it's stable. There's a possibility, probably a pretty good one or he wouldn't have mentioned it, that what you think is a stable overclock on your 6800 may turn out not to be stable when these other parts of the GPU are used.
 
Originally posted by: Safeway
So they can guide the command pathway?

I assume it just means Doom 3 uses features of the 6800 that no other game uses. It definately makes sense since id designed Doom 3 to run on the 6800 so they probably know the GPU inside and out as well as nVidia does so they designed the game to use every possible feature that can increase performance, efficiency, and image quality.

Don't read so much into his statement.
 
Originally posted by: Jeff7181
He basically said Doom 3 will use parts of the 6800 GPU that no games have used thus far. That being said, those parts haven't been "tested" after you overclock it to make sure it's stable. There's a possibility, probably a pretty good one or he wouldn't have mentioned it, that what you think is a stable overclock on your 6800 may turn out not to be stable when these other parts of the GPU are used.

Exactly. I assume something within the advanced lighting procedures of the 6800. Just my guess tho.
 
Originally posted by: Marsumane
Originally posted by: Jeff7181
He basically said Doom 3 will use parts of the 6800 GPU that no games have used thus far. That being said, those parts haven't been "tested" after you overclock it to make sure it's stable. There's a possibility, probably a pretty good one or he wouldn't have mentioned it, that what you think is a stable overclock on your 6800 may turn out not to be stable when these other parts of the GPU are used.

Exactly. I assume something within the advanced lighting procedures of the 6800. Just my guess tho.

*cough* HDR *cough*
 
Originally posted by: Jeff7181
Originally posted by: Marsumane
Originally posted by: Jeff7181
He basically said Doom 3 will use parts of the 6800 GPU that no games have used thus far. That being said, those parts haven't been "tested" after you overclock it to make sure it's stable. There's a possibility, probably a pretty good one or he wouldn't have mentioned it, that what you think is a stable overclock on your 6800 may turn out not to be stable when these other parts of the GPU are used.

Exactly. I assume something within the advanced lighting procedures of the 6800. Just my guess tho.

*cough* HDR *cough*

and ultrashadow
 
Originally posted by: Jeff7181
Originally posted by: Marsumane
Originally posted by: Jeff7181
He basically said Doom 3 will use parts of the 6800 GPU that no games have used thus far. That being said, those parts haven't been "tested" after you overclock it to make sure it's stable. There's a possibility, probably a pretty good one or he wouldn't have mentioned it, that what you think is a stable overclock on your 6800 may turn out not to be stable when these other parts of the GPU are used.

Exactly. I assume something within the advanced lighting procedures of the 6800. Just my guess tho.

*cough* HDR *cough*

lol same deal :beer:
 
Think of Doom 3 and other shader-heavy games as Prime95 torture tests for your video card. It'll work your video card harder than most previous games, so expect a lower redline.
 
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