Originally posted by: coomar
why does the car look less realistic than the building?
Originally posted by: SuperTyphoon
i think a 7800 gtx would handle that very well.
Originally posted by: piddlefoot
All seem s a bit of a trap scamm these xboxes , l mean we are on the verge of 64 bit pc and if you look at the detail in pc games now they are better than any of the sony s or nintendos of the same era, they are also less bit rate, 32 still, but they own , so yea the xbox 360 looks nice l put my MONEY on 64 bit pc computing being capable of so much more , l see these game consoles as big chunky raw undeveloped v8s from 1900, where as the pc industry is like a 2005 v8 finely tuned, they told us the same rubbish with 64 bit nintendo, and the pc pawned it, at 32 bit .....half the bit rate ...........xbox360 is 128 bit well lll take a 64 bit pc l think.......
lm not a fan of consoles because of the controls assosiated by there companies, to limit what you put on your system that you have paid for .....
Originally posted by: SynthDude2001
Originally posted by: piddlefoot
All seem s a bit of a trap scamm these xboxes , l mean we are on the verge of 64 bit pc and if you look at the detail in pc games now they are better than any of the sony s or nintendos of the same era, they are also less bit rate, 32 still, but they own , so yea the xbox 360 looks nice l put my MONEY on 64 bit pc computing being capable of so much more , l see these game consoles as big chunky raw undeveloped v8s from 1900, where as the pc industry is like a 2005 v8 finely tuned, they told us the same rubbish with 64 bit nintendo, and the pc pawned it, at 32 bit .....half the bit rate ...........xbox360 is 128 bit well lll take a 64 bit pc l think.......
lm not a fan of consoles because of the controls assosiated by there companies, to limit what you put on your system that you have paid for .....
I think my brain just exploded.
Originally posted by: Schadenfroh
Of course, at .2 FPS
Originally posted by: Bateluer
Originally posted by: coomar
why does the car look less realistic than the building?
The car has to move and is rendered on the fly. The building do not move, and can use the same data from the previous rendering, I suspect. Not exactly certain what the technical term is though.
I don't doubt X800 class and GF6/7 series cards could render such an image without a problem. The problems arise from the fact that not everyone has such a card, and PC software devs have to develop for the slowest parts. 🙁 Damn the big OEMs shipping IGPs, FX5200s, and X300s. 🙁
Originally posted by: michaelpatrick33
People actually accused the game developer of sending out photographs and denounced the pictures as fakes. That is until the developer released the same "pictures" with the wireframing still showing for about half the picture. Those are gameplay pictures. It gives you an idea of what the XBOX 360 and PS3 might be capable of. Then the detractors went strangely silent. 😉
Originally posted by: sbuckler
You can have those photorealistic textures today - problem is amount of memory for such high res textures more then requiring an ultra fancy graphics card. Any modern graphics card could draw that scene at decient fps, but you won't fit enough textures into it's memory to make a decient level.
Consoles with 256mb of video memory and a further 256mb of main memory already have serious memory restrictions (even today pc games are starting to want > 1 gig main + 256 vid memory). Sure next gen console games will have nicer textures but unless the game has tiny levels I doubt we'll be seeing too many ultra high res textures.