Can a Geforce2 GTS do 8x FSAA?

jpprod

Platinum Member
Nov 18, 1999
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No, but it can do 9-sample and 16-sample FSAA, albeit only in Direct3D and in low resolutions.
 

Deeko

Lifer
Jun 16, 2000
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jpprod, what? I was rather sure its max was 2x2, somewhat equivilant to 4x on the Voodoo5....are you serious or are you just makin that up for kicks?
 

Deeko

Lifer
Jun 16, 2000
30,213
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2x2, 4x4, same thing :) Anyway, that's still equivilant to 4x on V5(but not as good), right? That's the impression I was under.
 

GD695372

Senior member
Oct 24, 2000
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What would you ever want that much anti-aliasing for? That's insane with the current gen of vid cards. You'd never hit playable resolutions or framerates at that level of fsaa(well atleast not in any games that I'd play anyway).
 

Deeko

Lifer
Jun 16, 2000
30,213
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Hence the :) I was wrong alright :) But what is 4x4 equivilant to, Voodoo-wise? Last I checked the highest was 4x...but that was awhile ago....maybe they changed it in the drivers and i just missed it?
 

Noriaki

Lifer
Jun 3, 2000
13,640
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Well 2x2 or 3x3 or 4x4 or whatever means that they use a grid of that many pixels to interpolate a single onscreen pixel.

2x2 is 4 pixels whether on a nVidia card or a Voodoo5. The difference is that the V5 uses what's called RGSS and the GF uses OGSS. RGSS is a better FSAA solution, so with both cards are 2x2 or 4x4 or NxN the V5 would look a bit better becuase it's got a better FSAA algorithim. Of course if the GF can do 4x4 and the V5 only 2x2, the GF probably looks alot better. But FSAA is so slow on current cards it's next to useless anyways.

(In some instances it's pretty cool. Like older games that can't go above 800x600 or 640x480, but for the most part I'd rather play in 1280x960 with no FSAA than 640x480 with 2x2 FSAA. I think that when they fix the memory bandwith problem FSAA will be a well used feature, but for not it's just a check mark I think)

I don't know for sure if the Voodoo5 in 4x FSAA is 4 pixels (2x2) or 4x4 pixels, I think it's 2x2 though.