I started playing call of duty a couple days ago, and I didn;t notice it till I was in some buildings but sometimes when I am moving quickly there is blockiness on the walls. Like this:
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Thats how the wall looks. I am running an ati 9800 pro with everything turned up to full (6x aa 16x aniso), and I have the Catalyst 3.9's any idea why it is doing this? Also this is an open gl game isn't it?
Maybe it was just that level, the one where you are in the house at the beginning trying to steal some documents. Cause it only was the light or white colors that it was doing that with.
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Thats how the wall looks. I am running an ati 9800 pro with everything turned up to full (6x aa 16x aniso), and I have the Catalyst 3.9's any idea why it is doing this? Also this is an open gl game isn't it?
Maybe it was just that level, the one where you are in the house at the beginning trying to steal some documents. Cause it only was the light or white colors that it was doing that with.