Call of Duty 4

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duragezic

Lifer
Oct 11, 1999
11,234
4
81
Looks spectacular, but seems a bit fast, arcadey, and console-like. Like you can be strafing or running, yet zoomed in with the scope and your shots are very accurate. That seems to be my biggest complaint from those trailers. I know it's not meant to be a tactical shooter, but it just seems very very fast with constant running around, rather than being required to at least be standing still to be able to make accurate, fairly long distance shots with a rifle. I know they shouldn't have stuff like breathing affects your aim, required crouch or prone to shoot, leaning out, but the gameplay seems more like a fast paced UT or Quake style.

So with that and the fact that it seems to be heavily built around a console (360), this is not on the top of my list, but looks hella impressive nonetheless.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
That's what I hate, this thing is catering to the console crowd, but a similar recent game, Armed Assault, sucks, and BF2 is showing age with some of the innovating ideas. Maybe Infnity Ward will release an expack for CoD4 which is PC only, and let the CoD3 n00b devs make an x360 expack that's just as retarded as all the xbox 360 idiots.
 

Regs

Lifer
Aug 9, 2002
16,666
21
81
Looks good.

With Crysis, COD4, bioshock, UT, GoW, MoH: Airborne, HL2:EP2 and many others coming out in the near future this is looking to be a great time for FPS games.

I remember saying this 2 years back and then they all got delayed (for years), or ended up sucking horribly. This time we also have Windows Vista to contend with and infant coding for DX10. I'm not saying Vista is a bad thing, but it's one those upgrades that a lot of people cringe at.

Don't get me wrong, I would love to spend hours...and hours...and hours....and hours.. reinstalling everything
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Quite simply, xbox 360s cater to the lowest denomination of gamer; a gamepad means game interfaces have to be simplified, and make it easier for the kiddies to use their gamepads. The xbox 360 is lagging behind PC hardware type, thus, the graphics tend to be inferior when it's a cross platform game. Similarly, the xbox 360 caters to people who don't know anything, and that's alot of people, thus, devs/Pubs like Ubisoft develop a nicely optimized game for the xbox 360, and a piece of unoptimized garbage that gets optimized a couple patches later.
The xbox 360 encourages stagnation, because the hardware and gamepad constrains real gameplay and graphical innovation---there's a reason games like Crysis can't be ported in their real form to the xbox 360.
Call of Duty 4 suffers the same thing, the multiplayer will only be 16 player, because that's stretching the xbox 360's hardware--or at least that's what IW would say. The huge playerbase of the xbox 360 is a bunch of retarded n00bs, so the devs have to simplify their games because these little craps have an attention of span of 5 seconds.


So there you have it, I feel sad I had to explain it to you.
 

Extelleron

Diamond Member
Dec 26, 2005
3,127
0
71
Originally posted by: TehMac
Quite simply, xbox 360s cater to the lowest denomination of gamer; a gamepad means game interfaces have to be simplified, and make it easier for the kiddies to use their gamepads. The xbox 360 is lagging behind PC hardware type, thus, the graphics tend to be inferior when it's a cross platform game. Similarly, the xbox 360 caters to people who don't know anything, and that's alot of people, thus, devs/Pubs like Ubisoft develop a nicely optimized game for the xbox 360, and a piece of unoptimized garbage that gets optimized a couple patches later.
The xbox 360 encourages stagnation, because the hardware and gamepad constrains real gameplay and graphical innovation---there's a reason games like Crysis can't be ported in their real form to the xbox 360.
Call of Duty 4 suffers the same thing, the multiplayer will only be 16 player, because that's stretching the xbox 360's hardware--or at least that's what IW would say. The huge playerbase of the xbox 360 is a bunch of retarded n00bs, so the devs have to simplify their games because these little craps have an attention of span of 5 seconds.


So there you have it, I feel sad I had to explain it to you.

Do I agree with you on some points? Yes, I am not very fond of developers who are now making consoles the "lead platform" and making the PC the platform that is ported to. It's turning out a lot of crappy PC games like R6:V and without a doubt holding back devs in games like Call of Duty 4.

However, you go way too far in lumping all 360 users as a "bunch of retarded n00bs." Not everybody wants to build their own PC, spend $1000's building/upgrading it, and deal with things like drivers, patches, etc. For someone who just wants to play games, and not worry about all the crap that PC users have to deal with, the Xbox 360 or PS3 are perfect. A lot of console players are young idiots, but not all of them.

You're the one who is being narrow-minded and foolish.