So we all know that you can switch the side (GDI/Nod) as well as the personality for the human or AI player in the demo even though it is grayed out. We also know that you can edit the Skirmish.ini and change 10000 to whatever you want as that is your starting cash in Skirmish.
That is okay and all, but superweapons piss me off, and it seems the .ini might have the ability to turn them off. I could probably beat Medium (only tried twice, and the campaign was fairly easy in Medium) in Skirmish if it wasn't for a nuke within 10 minutes and every 7 minutes after. I can't seem to beat them unless I rush within two nukes or so hitting me (after a few I can't keep up). The nukes are just ridiculous on buildings or tanks, even with a spread out base.
My Skirmish.ini is attached below. I was thinking maybe where it says "0 0 10 0 1" might have one of the numbers for superweapons.
Anyone heard of this? I don't have much time to change each number and wait to see if they launch a nuke each time, so I was wondering if anyone has figured it out.
That is okay and all, but superweapons piss me off, and it seems the .ini might have the ability to turn them off. I could probably beat Medium (only tried twice, and the campaign was fairly easy in Medium) in Skirmish if it wasn't for a nuke within 10 minutes and every 7 minutes after. I can't seem to beat them unless I rush within two nukes or so hitting me (after a few I can't keep up). The nukes are just ridiculous on buildings or tanks, even with a spread out base.
My Skirmish.ini is attached below. I was thinking maybe where it says "0 0 10 0 1" might have one of the numbers for superweapons.
Anyone heard of this? I don't have much time to change each number and wait to see if they launch a nuke each time, so I was wondering if anyone has figured it out.