- Apr 7, 2012
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I'm learning the fundamentals, so I thought this would be a good exercise for me to refine my understanding of exactly what is and what isn't needed in a build, and how to design the build in order to properly integrate all the separate components. Also, it would help me better understand performance demands at the highest levels.
For example, I read in the "Help Noobie Build of Budget System" thread on this first page that right now only SSD's can handle the SATA 6Gb/s ports, so it wouldn't make sense to pay more for a motherboard enabled for that specification when a much cheaper SATA 3.0Gb/s HDD should make no difference in a gaming build designed for even the highest settings. I also wanted to learn a bit more about forward compatibility since it would be nice to understand exactly where spending a few extra dollars now could save many more future dollars by enabling certain features to be upgraded (what you guys call "future-proofing").
My understanding is that consoles have diminished performance demands so steeply in games that a relatively inexpensive PC can be built that can handle max settings + mods/add-ons + limited anti-aliasing. What's a theoretical build that could run something like Crysis 2 with a full set of mods optimizing graphics/texturing? (examples: Continuum, Blackfire, Maldo HD 3.0)
Mobo: ???
CPU: Intel i5-2500k (Quad Core 3.3Ghz Sandy Bridge)?
GPU: NVIDIA GTX 560 Ti?
RAM: 2x4GB DDR3 1600?
PSU: ???
HDD : ???
Sound Card: ???
Cooling: ???
Tower: ???
For example, I read in the "Help Noobie Build of Budget System" thread on this first page that right now only SSD's can handle the SATA 6Gb/s ports, so it wouldn't make sense to pay more for a motherboard enabled for that specification when a much cheaper SATA 3.0Gb/s HDD should make no difference in a gaming build designed for even the highest settings. I also wanted to learn a bit more about forward compatibility since it would be nice to understand exactly where spending a few extra dollars now could save many more future dollars by enabling certain features to be upgraded (what you guys call "future-proofing").
My understanding is that consoles have diminished performance demands so steeply in games that a relatively inexpensive PC can be built that can handle max settings + mods/add-ons + limited anti-aliasing. What's a theoretical build that could run something like Crysis 2 with a full set of mods optimizing graphics/texturing? (examples: Continuum, Blackfire, Maldo HD 3.0)
Mobo: ???
CPU: Intel i5-2500k (Quad Core 3.3Ghz Sandy Bridge)?
GPU: NVIDIA GTX 560 Ti?
RAM: 2x4GB DDR3 1600?
PSU: ???
HDD : ???
Sound Card: ???
Cooling: ???
Tower: ???
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