- Nov 14, 2011
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http://anandtech.com/show/8355/intel-broadwell-architecture-preview
The rebalancing of shaders to texture units sounds like a good idea. Haswell had impressive Luxmark numbers but didn't do nearly so well in games, which kind of indicated that it was compute heavy.
The rebalancing of shaders to texture units sounds like a good idea. Haswell had impressive Luxmark numbers but didn't do nearly so well in games, which kind of indicated that it was compute heavy.