Borderlands 3 is back in Gearbox's hands.

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cbrunny

Diamond Member
Oct 12, 2007
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Could also mean that the PC version doesn't need a huge team because of the easier porting from PS4/XBone.
 

zinfamous

No Lifer
Jul 12, 2006
111,738
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No way Randy and GBox would ignore the PC. It's possible that it might be console-first with a PC release some months out (hopefully not GTA-like gap in release), and if that means better optimizations for performance and menus on a PC, then I'm fine with that (lol--like that will ever happen).

...I wonder what a "true open world" means for an FPS like Borderlands? hundreds of useless POIs to cram content, constantly respawning mobs that merge into other mobs and create obnoxious farming issues? I guess it would mean adjustments to loot drop rates and farming, because you couldn't really map in and out to reset mobs (other than reloading the game, which is terrible).

...or is "true open world" a mere euphemism for the yet-to-be-announced news that this will be an MMO? I hope not... (There was plenty of speculation with BL2 that the new sequel would go that route, based on the way BL2 main story wraps up. The brief "present time" story sequences in TPS suggest that as well)
 
Aug 11, 2008
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Pre-sequel was the least fun of the 3 so that's good news.

Ya, definitely agree. Much to platformy and aracdy for me. Also did not like the revisionist character creation, trying to make Jack into a sympathetic character and making some of my favorite characters from the other games semi-evil.

Played through each of the first two games with each character at least once, but only finished the pre-sequel with one character and was sick of it.