SirPauly
Diamond Member
- Apr 28, 2009
- 5,187
- 1
- 0
FXAA may not offer the same quality as traditional anti-aliasing like multi-sampling or super-sampling, while moving with-in the environment, but considering deferred rendering, in cases, there hasn't been anything to enhance and why MLAA and FXAA are very welcomed over-all to me.
Three ares worth noting for strengths of MLAA and FXAA: compatibility that some gamers may appreciate -- small hit -- works in conjunction with other enhancements.
There may be a forced on multi-sampling setting available from the IHV's -- possibly down-the-road?
Ideally, would like to see developers spend more resources, if possible, to bring more anti-aliasing flexibility to the PC gamer. However, this doesn't mean FXAA or MLAA is crap -- turn it off if one doesn't like it.
Three ares worth noting for strengths of MLAA and FXAA: compatibility that some gamers may appreciate -- small hit -- works in conjunction with other enhancements.
There may be a forced on multi-sampling setting available from the IHV's -- possibly down-the-road?
Ideally, would like to see developers spend more resources, if possible, to bring more anti-aliasing flexibility to the PC gamer. However, this doesn't mean FXAA or MLAA is crap -- turn it off if one doesn't like it.