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(BOINC) Team credit policy... (a little update...)

Rattledagger

Elite Member
"I got a request to change the team credit policy:

A) (current policy in both SETI@home and BOINC)
A team's credit is the sum of its users'.
When a user changes teams, his total credit is moved also.

B) (proposed)
A team's credit is the total credit granted to users
while they belong(ed) to the team.
When a user changes team, the old team keeps his credit.

From a technical point of view, A) is a little easier.
To implement B) we'd have to add a new field (teamid)
and a new index to the result table.

From a participant's point of view I'm not sure which is best.
If anyone has strong feelings, can you please email
(to me or the list) your reasoning?

Thanks -- David" (Anderson)


--- edit, for update, see below...

 
Interesting. I would vote for B if I had a voice. I do not like to see someone crunch under a team for a period of time and then move and then that team gets credit. If you want to crunch under your own id and not join a team, then great, but if you join a team and crunch under that teams name then I feel the credit should remain with them as well.
 
it is good that some other Teams take care of this,..........

My personell is on the BOINC forums

Sir Ulli
 
I'm 100% in favor of B. I don't like that the credit production jumps from team to team so easily. Not fair to the team.
 
"B" would be the way I would want it.

We have discussed this many times and the only person who would vote for "A" that I have ever seen is my good bud, Assimilator1. 😀

Just can't seem to convince him ... he's hard headed I think. 😛 😀
 
The "B" option is the way I would go.

If I belong to BBR and crunch 5,000 WU as a BBR member, BBR keeps those WU's, if for some peculiar reason I decide to leave BBR and join, say.... hmmm, Anandtech, I would then start crunching at 0 as a new member. As an individual, I would keep whatever I did.


Right??? 😕 😉
 
Originally posted by: Smoke
"B" would be the way I would want it.

We have discussed this many times and the only person who would vote for "A" that I have ever seen is my good bud, Assimilator1. 😀

Just can't seem to convince him ... he's hard headed I think. 😛 😀

Sorry but I agree with Assimilator1 so I guess there is two of us
 
People can act badly either way.
With "A" you have people leaving the team & taking their credit with them.
With "B" you can have people leaving one team, joining another team, then another, then another and so on and so forth, making the accumulation of credit meaningless.
No matter what method is chosen, there will be people who find out the best way to be a huge pain in the ass.
There are just a lot of people who are like that.
 
I've cruched DC projects with both A and B. B is far better.

Wiz, at least with option B, the team isn't penalized for the person leaving, and neither is the person (assuming they keep all individual credit).

In fact, the way I crunched with option B (DNET Rc5) was that if you started as an individual, and say crunched 1000 WUs, when you joined a team, the team got credit for that 1000 WUs, plus any new WUs you crunched. You got credit for all WUs you crunched. So if you changed teams after 1500 WUs, the 1st team keeps the 1500 WU credit, you keep your 1500 WU individual credit, and the new team gets credit for any new WUs you crunch while a member of the team.

Advantages:
1. Team Stats aren't hurt by a person leaving (exluding the loss of any new WUs that won't be there), whether that is out of spite, or out of disinterest, or a desire to start/join a team that more closely matches their interests.
2. The individual keeps all WU credit no matter what, so they aren't impacted one way or another.

Disadvantages:
1. If you are really pissed off at a team, and want to hurt them as much as possible, you can hurt them by leaving and them not getting any of your future WUs, but you can't create a major impact by leaving and taking ALL wus with them.

The best of all worlds would be to let the user decide. When they go through the process of leaving a team and either going it alone or joining a team, give them the choice to leave the WUs with the old team, or transfer them to the new team.
(of course, that increases the programming & maintenance quite a bit)
 
I say option B.

It is done that way with Seventeen or Bust, and I think that has worked out very well. When ORU was formed, it was from a couple of TA members. The production they did for TA stayed with TA. Any new production went to ORU. When they decided that the ORU team wasn't as competitive, they joined us again, but the work they did for ORU stays with that team 🙂

All they do need to do is have a way in the stats so that the work crunched for the current team is shown along with their personal amount. This is the only thing missing from the stats dump that Seventeen or Bust provides.


Garry
 
So, each user will have their own total WU's crunched? as well as WU's crunched for a specific team?

I'd vote for option B also if there's a poll on this thread. Can someone email Mr. Anderson
rolleye.gif
this thread?
 
serialb,

Yep, each user will have an individual total, which is an accumulation of their entire work. However, the Team that you crunch that work for will retain that credit, even if you move teams.


So, for example:

serialb crunches 169 work units without being assigned to a team, then joins BBR (why he would, i don't know, but that is not the point -Ed), who gets 169 new WUs.
serialb then crunches another 235 WUs, so his individual total is 404, and BBR also see 404 WUs.
serialb then comes to his senses, realises that he shouldn't be with BBR, and joins the TeAm.
BBR sees that serialb has left, but they still have 404 WUs on their total.
serialb then crunches another 3052 WUs, so his personal total is 3456, and the TeAm see 3052 WUs from serialb 🙂


Garry
 
Originally posted by: Freewolf
Originally posted by: Smoke
"B" would be the way I would want it.

We have discussed this many times and the only person who would vote for "A" that I have ever seen is my good bud, Assimilator1. 😀

Just can't seem to convince him ... he's hard headed I think. 😛 😀

Sorry but I agree with Assimilator1 so I guess there is two of us

Then, do you both remember what happend, when FoBoT leave us in CB? There is A option working...
 
Another definite vote for B. That'll definitely cut down on the politics of things like "should we recruit smaller teams?" and stuff. It really puts the emphasis on making progress through crunching instead of politicking (word? prb not) 🙂
 
Freewolf
Well its just you & me kid!😉

I vote for A because I want all my WUs to stay under my name regardless of which team I'm in.
As for people leaving with WUs ,you win some you lose some😛
I'm sure it could be possible to limit the number of times you move teams within a certain time period to slow down the flighty

Smoke
😛😀
 
I think I like A.

No wait B

There mine I want to keep them....
But I was a part of the team before I left, so the team should keep them.
Hell no there my WUs.....
But the team shouldnt suffer because I got a crab up my ass.
But there MY WUs!!!!!!


I dont know.
You guys figure it out.
Call me when you have it done.

Now I will go back to over P&N and piss some more people off over there.

Oh wait..... I'm not moving to BOINK. Never mind. It was a rough day.
 
Originally posted by: SNC
I think I like A.

No wait B

There mine I want to keep them....
But I was a part of the team before I left, so the team should keep them.
Hell no there my WUs.....
But the team shouldnt suffer because I got a crab up my ass.
But there MY WUs!!!!!!


I dont know.
You guys figure it out.
Call me when you have it done.

Now I will go back to over P&N and piss some more people off over there.

Oh wait..... I'm not moving to BOINK. Never mind. It was a rough day.

😛
 
Originally posted by: Assimilator1
I vote for A because I want all my WUs to stay under my name regardless of which team I'm in.

This is the part you never seem to understand. Under plan "B" you WILL have all of your WUs stay under your name regardless of which team you are in. (<-- dangling ... but you wrote it and after all it is supposed to be your language) 😛 lol

I bet you still don't get it.
rolleye.gif


But I like you anyway. 😀
 
Smoke, I think Assim means they are his WUs, so he should be able to decide what team gets the benefit of them. 😛

But then again, those Brits English is all funny, so who knows. 😛

😉😉

😀
 
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