I think if wow stayed as it was in vanilla, the game would have drifted into obscurity years ago. I agree that suppressing the more hardcore elements dumbed down the game a bit, but I think many could argue that by creating a broader appeal only made wow more successful in the long run.
The irony is that many people who tend to be the most critical of Wow also tend to have thousands of hours of game time under their belt. At what point do you feel like your price/entertainment value ratio is satisfied?
I appreciate that Blizzard cancelled Titan. Not because I didn't want to see it made, but because it proves that even today Blizzard would rather eat some cash than release a product that won't stand on its own and thus tarnish Blizzard's legacy.
I'm sure they could have hammered together a pretty solid game that would have sold well but ultimately failed gain the acclaim of earlier titles. Wow that sounds a lot like Bungie.
The irony is that many people who tend to be the most critical of Wow also tend to have thousands of hours of game time under their belt. At what point do you feel like your price/entertainment value ratio is satisfied?
I appreciate that Blizzard cancelled Titan. Not because I didn't want to see it made, but because it proves that even today Blizzard would rather eat some cash than release a product that won't stand on its own and thus tarnish Blizzard's legacy.
I'm sure they could have hammered together a pretty solid game that would have sold well but ultimately failed gain the acclaim of earlier titles. Wow that sounds a lot like Bungie.
