Black Talons - new RTS

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BlackVeteran

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Jul 18, 2013
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Hi everybody! I want to share with you the new game we're working on in our studio, Camel 101. It's a new adventure set on our previous sci-fi scenario, which we explored on Gemini Wars. Now, on Black Talons, we want to go further and make a big RTS odyssey.

This is our first trailer. I'll let you with some hints:

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WHAT IS BLACK TALONS?

A new real time tactics game set in a sci-fi universe, featuring a mercenary commander trying to prevail in a ravaged star system. Black Talons is a new incursion on the universe we discovered on Gemini Wars. The game is still in development for Windows, Mac and Linux systems, and more details about the release date will be provided soon.


KEY FEATURES

-Persistent and customizable squads.

-Deep campaign mode. The actions of the player directly affect the balance of power on the system. There is one main objective to achieve, but there's much more to do.

-Customizable Battlecruiser. The Battlecruiser serves as the base of operations, and can be customized with weapons or infrastructures that will boost the squad numbers, teleport soldiers or even bombard the battlefield.


-Faction relations. There are a number of neutral minor factions in the game. These factions will have missions available for contract work. When the player completes missions for a certain faction, the relations will improve with that faction. On the other hand, completing missions against a faction will lower the relations with it. Having good relations allows the player to train or buy units unique to that faction. Having bad relations will make that faction randomly attack the player during missions.

-Upgradeable and unique (per class) skill tree for all units

-5 worlds with different environments and weather conditions that directly affect the battle: rain, fog, snow, ionstorms and more insane stuff.

-Different unit classes with specialized roles: Recon, Tactical, Assault, Support, Engineer. Each class can carry a different set of weapons and has its own abilities. Powerful mechs can enter the battlefield with salvaged or bought equipment and weapons.

And finally, more screens:

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I hope you like what you see! if you want to know our updates, please follow our devblog. I'll be glad to answer any questions, and we'll thank any feedback.



Closing this thread while being discussed.

Anandtech Moderator
KeithTalent
 
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EDUSAN

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Apr 4, 2012
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indeed. Its nice to have devs coming to this forum to tell us about their brand new game.

I cant check at work but ill check the trailer and stuff when i can.
 

SunnyD

Belgian Waffler
Jan 2, 2001
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www.neftastic.com
Gee, I wonder if the OP is planning on sticking around the community and being active in it, or just said "I'm just gonna leave this right here..." and is basically trying to catch a free ride a'la spam. (Regardless of the content)
 
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