Feb 4, 2009
35,862
17,402
136
I think 1943 was like Battlefield Hero's a web based experiment. Never played them so I can't comment.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
DICE has said that BF1943 for the PC will still come out some day. No date announced.
There is a DICE slideshow on the net somewhere that describes how they built BF1943 "for free" using assets between real projects.
I'm guessing there are no free assets to finish BF1943 PC at the moment.

No, BF1943 not = BF3!
 

Throckmorton

Lifer
Aug 23, 2007
16,829
3
0
DICE has said that BF1943 for the PC will still come out some day. No date announced.
There is a DICE slideshow on the net somewhere that describes how they built BF1943 "for free" using assets between real projects.
I'm guessing there are no free assets to finish BF1943 PC at the moment.

No, BF1943 not = BF3!

Thank goodness. We need more good modern war games, not WWII. Those WWII nerds can keep busy watching Hitler documentaries on History Channel.
 

fire400

Diamond Member
Nov 21, 2005
5,204
21
81
BF2 = fun game, but buggy as hell...

Open the BF3 to:

-community bug reporting
-periodical anti-hack updates
-accurate HUD crosshair weapons
-fully customizable map editor
-spawn-location camping fix
-PC port to be significantly improved and not crappy like the Bad Company 2 port
-so much more that EA could do

One day, gamers, there will exist an organization that can respond to near-perfection, and it someday may be a group of underground basement teams that are loaded on cocaine and ecstasy with PHd's from M.I.T. that care only for advancing gamers' true desires without the illegal mumbo jumbo garbage gameplay like Combat Arms or BFBC2.
 

power_hour

Senior member
Oct 16, 2010
779
1
0
Quote: "Battlefield 3 needs an extra bit of special attention on the PC. I intend to give it that attention, tradition and our community demand it."[FONT=Arial, Helvetica]

Hopefully worth the wait.


[/FONT]
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
If it doesn't have 64 players than it`s fail. Real Battlefield has 64 players and this is supposed to be real Battlefield.
 

CrackRabbit

Lifer
Mar 30, 2001
16,642
62
91
After the fail that was BC 2 I am done with DICE games.
If you can't figure out how to make a fucking server browser after a decade you shouldn't be making multi-player games.
 
Feb 4, 2009
35,862
17,402
136
I still play BF2 Project Reality. I recommend it for anyone who likes BF2. I've really had great value with it I've played BF2 & it's mods a TON.
 

quadomatic

Senior member
May 13, 2007
993
0
76
If it doesn't have 64 players than it`s fail. Real Battlefield has 64 players and this is supposed to be real Battlefield.

I don't see why they wouldn't...did anyone say they wouldn't have 64 players?

Also...why is everyone flaming BC2? It's a pretty damn good game. I wouldn't call it a bad port. It's no Modern Warfare 2.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I don't see why they wouldn't...did anyone say they wouldn't have 64 players?

Also...why is everyone flaming BC2? It's a pretty damn good game. I wouldn't call it a bad port. It's no Modern Warfare 2.

I'm worried as others are because it's being made for console's as well which never turns out to be good. It's not like we know much about the game anyways.
 

Bryf50

Golden Member
Nov 11, 2006
1,429
51
91
I don't see why they wouldn't...did anyone say they wouldn't have 64 players?

Also...why is everyone flaming BC2? It's a pretty damn good game. I wouldn't call it a bad port. It's no Modern Warfare 2.
I remember a rumor a while back had it at 80 players. Anyway I don't see any way they'll make it less then 64 players. They've stated that the Bad Company games weren't really part of the main series.

Yup I agree BC2 is a good game and a pretty good port. It was patched a good amount so its much more stable then it was at release.
 

Bryf50

Golden Member
Nov 11, 2006
1,429
51
91
I don't see why they wouldn't...did anyone say they wouldn't have 64 players?

Also...why is everyone flaming BC2? It's a pretty damn good game. I wouldn't call it a bad port. It's no Modern Warfare 2.
I remember a rumor a while back had it at 80 players. Anyway I don't see any way they'll make it less then 64 players. From what I understand the Bad Company games weren't really part of the main series and were meant to be something closer to CoD.

Yup I agree BC2 is a good game and a pretty good port. It was patched a good amount so its much more stable then it was at release.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
I don't understand why people want 64 player games so much. When there's that many players I feel like an insignificant ant unable to really influence the outcome of the game. With small teams I feel like I can actually make my team win.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I don't understand why people want 64 player games so much. When there's that many players I feel like an insignificant ant unable to really influence the outcome of the game. With small teams I feel like I can actually make my team win.

You obviously haven't played a Battlefield game. Once you've played with 64 players, anything less seems like too little.
 

IndyColtsFan

Lifer
Sep 22, 2007
33,655
687
126
You obviously haven't played a Battlefield game. Once you've played with 64 players, anything less seems like too little.

Joint Ops had 128 players on huge maps and was a blast. As long as BF3 has maps on the scale of BF1942, 64 players could be nice.
 

fire400

Diamond Member
Nov 21, 2005
5,204
21
81
Joint Ops had 128 players on huge maps and was a blast. As long as BF3 has maps on the scale of BF1942, 64 players could be nice.

If they let us fvcken customize the map, even better.. I can't stand EA's maps sometimes, they're so idiotically programmed.
 

Demo24

Diamond Member
Aug 5, 2004
8,356
9
81
bf3 should have maps along the size or larger than bf2 maps, which I felt were reasonably well sized. Should be interesting to see how frostbite 2.0 works. Might be better optimized to deal with more objects and a larger map size.
 

Oakenfold

Diamond Member
Feb 8, 2001
5,740
0
76
I don't understand why people want 64 player games so much. When there's that many players I feel like an insignificant ant unable to really influence the outcome of the game. With small teams I feel like I can actually make my team win.

A well organized squad that uses tactics can make a difference with any amount of players.
I guess after playing planetside and bf2 it's hard to go back to smaller maps and server player limitations or at least it is for me.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
You obviously haven't played a Battlefield game. Once you've played with 64 players, anything less seems like too little.

Actually I've played a lot of BF2 and BC2 (which didn't have 64 players). Yes the huge battles are cool at first, but after the novelty wears off, how is the gameplay actually better with 64 players?
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
EA CEO John Riccitiello comments on BF3

The Plan To Dethrone Call Of Duty

One year ago this week, the head of Electronic Arts told me he had Call of Duty in his sights. Call of Duty was the king of first-person shooters. He wanted that spot. Today, he is convinced CoD is beatable.

This is the way to do it: "Make a better game," EA CEO John Riccitiello told me during an interview earlier this week in New York. "And make a better game again."

Sounds too simple? Maybe even too naive a method for knocking off a monster franchise that sells five million copies the day it comes out?

"The way you unseat a market leader is you make a better game a couple of times in a row.""If I had to pick the story I'd like to play out next year is we ship a 90 and they ship an 85," he said, referring to Metacritic scores, which he watches as a measure of game quality. "[Activision has] an awful lot of momentum without heir brand, no doubt. What I've witnessed a couple of times in the games industry is the way you unseat a market leader is you make a better game a couple of times in a row. "

The year 2010 was good for EA shooters, he said. He wagers EA's gone from having just a tiny part of the first-person shooter audience to about a fifth. The spring's Battlefield Bad Company 2 was a hit, helping EA gobble up part of the first-person shooter attention that EA's rival Activision had been dominating with the Call of Duty (and related Modern Warfare) games.

For all the press EA's fall re-boot of Medal of Honor got, thanks to its modern Afghanistan setting and its use of the Taliban in its fiction, Riccitiello repeatedly cited to me the work of DICE, a studio that has primarily contributed to EA's shooter efforts with its Battlefield games as the architects of what he seems to think is his best shot at Call of Duty. (DICE also made the multiplayer portion of Medal of Honor)

"I think it's interesting that [DICE's] Battlefield Bad Company 2 got the same Metacritic score as [Call of Duty:] Black Ops," he said. He's right. Both games got an 88 at the time of this writing. He's also enthused about DICE's graphics technology, singling out their Frostbite engine and implying that visual punch is key to taking on Call of Duty. "We knew we were building on [the] Unreal [graphics technology] for Medal of Honor which wasn't our foot-forward tact," he said. "We knew that going in. Our next game [Battlefield 3] is being built on the second generation of Frostbite which I think is at least in my opinion is a class act for FPS. I think we're going to lift the game pretty dramatically in the first-person shooter category."

He has a bright view of EA's shooter line-up for next year, which of course will be up against the next big Call of Duty that surely is coming next fall. "I have great expectations to do a lot better in 2011 than in 2010 on the strength of a couple of products like Bulletstorm and Crysis [2], but most importantly for us, Battlefield 3, which I feel incredibly good about."

And further down the line is whatever game EA will be presenting from Respawn Entertainment, the former creative team behind the mighty Modern Warfare games. That team made an ugly split from Activison and the Call of Duty games earlier this year and now has something cooking for EA. ("They're working on a really cool product" is all Riccitiello would cough up about them.)

Better games, repeatedly. Riccitiello is convinced that can work, that Call of Duty doesn't have to dominate forever. "Over time we can take the lead."