• We’re currently investigating an issue related to the forum theme and styling that is impacting page layout and visual formatting. The problem has been identified, and we are actively working on a resolution. There is no impact to user data or functionality, this is strictly a front-end display issue. We’ll post an update once the fix has been deployed. Thanks for your patience while we get this sorted.

BF3 64 bit?

DaTT

Garage Moderator
Moderator
Just a quick question, I am upgrading to windows 7 64 bit from Vista 32 bit....will I need a different version of BF3? Or is there even an option for BF3 32 or 64 bit?
 
The N64 had a 92.5 MHz CPU and a 62.5 MHz video/audio processor. It could display 24 bit color at 480p, but no video output ever made use of that capability. It had 4 megs of RAMBUS whose high latency eventually led to programmers making less than stellar games to keep frame rated playable. The system also had a small texture cache and since the cartridges were limited on storage anyway, the end result was in game textures that looked much poorer than its contemporary systems the Playstation and Saturn, even though it was capable of trilinear filtering and the others were not.
 
The N64 had a 92.5 MHz CPU and a 62.5 MHz video/audio processor. It could display 24 bit color at 480p, but no video output ever made use of that capability. It had 4 megs of RAMBUS whose high latency eventually led to programmers making less than stellar games to keep frame rated playable. The system also had a small texture cache and since the cartridges were limited on storage anyway, the end result was in game textures that looked much poorer than its contemporary systems the Playstation and Saturn, even though it was capable of trilinear filtering and the others were not.

What have you been smoking?
 
Back
Top